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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
2
-0
/
+2
*
Fix physics platform behaviour regression
lawnjelly
2024-09-23
1
-2
/
+7
*
Add units to VehicleWheel3D suspension stiffness and damping
Aaron Franke
2024-09-17
1
-3
/
+3
*
Fix super call in various `get_configuration_warnings` methods
A Thousand Ships
2024-09-05
4
-4
/
+4
*
Merge pull request #93900 from TestSubject06/10106/raycast_info_on_wheels
Rémi Verschelde
2024-08-29
2
-0
/
+14
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*
Expose contact point and contact normal on VehicleWheel3D
TestSubject06
2024-08-28
2
-0
/
+14
*
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Expose `ShapeCast{2D,3D}::get_collision_result`
Raul Santos
2024-08-15
2
-5
/
+4
*
|
Fix dynamic-stack-buffer-overflow crash when executing random functions on ra...
Jamie Pate
2024-07-18
1
-1
/
+1
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/
*
Rework migration of animate_physical_bones to compatibility
Silc Lizard (Tokage) Renew
2024-06-25
1
-6
/
+6
*
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
Silc Lizard (Tokage) Renew
2024-06-10
1
-9
/
+1
*
Fix null `debug_shape` being updated when `CollisionObject3D`'s transform cha...
jsjtxietian
2024-05-24
1
-0
/
+3
*
Merge pull request #91936 from jsjtxietian/body-connect
Rémi Verschelde
2024-05-15
1
-2
/
+6
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*
Avoid duplicate connect in `Joint2D::_update_joint` and Joint3D
jsjtxietian
2024-05-15
1
-2
/
+6
*
|
Use Core/Scene stringnames consistently
kobewi
2024-05-13
7
-11
/
+0
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/
*
Add shorthand for using singleton string names
kobewi
2024-05-11
5
-62
/
+64
*
Fix move_and_slide wall slide acceleration (3D)
Ricardo Buring
2024-04-19
1
-1
/
+1
*
Fix RayCast3D's debug draw transform not updating
yds
2024-04-17
1
-2
/
+4
*
Store ObjectID instead of pointer for KinematicCollision owner
Haoyu Qiu
2024-04-15
6
-22
/
+4
*
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
2
-59
/
+90
*
Rename some arguments called "position"
kobewi
2024-03-27
1
-2
/
+2
*
Merge pull request #89468 from MrPersonDev/increase-rigidbody-mass-precision
Rémi Verschelde
2024-03-14
1
-1
/
+1
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*
Increase precision of rigidbody mass
MrPersonDev
2024-03-13
1
-1
/
+1
*
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Move Max Contacts Reported below Contact Monitor in RigidBody inspector
Hugo Locurcio
2024-03-13
1
-7
/
+12
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/
*
Fix physics platform crash
lawnjelly
2024-02-28
1
-2
/
+9
*
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
smix8
2024-02-27
4
-57
/
+83
*
Split monolithic physics class files
smix8
2024-02-27
44
-0
/
+11785