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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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physics_joint.cpp
Commit message (
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Author
Age
Files
Lines
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-298
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-6
/
+6
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-66
/
+66
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-13
/
+13
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-593
/
+487
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-64
/
+64
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-98
/
+98
*
Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...
Juan Linietsky
2017-01-12
1
-0
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-65
/
+65
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-6
/
+0
*
remove the invalid id error when freeing a 3D joint, fixes #2383
Juan Linietsky
2016-01-02
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
made the exclusion of nodes from joints optional, fixes #3015
Juan Linietsky
2015-12-08
1
-2
/
+29
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
/
+2
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-3
/
+22
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-1
/
+1011
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+327