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path: root/scene/3d/proximity_group_3d.h
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* Remove ProximityGroup3D nodekobewi2021-12-061-85/+0
* Use real_t in 3D nodesAaron Franke2021-08-031-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* ProximityGroup: Fix access modifiers, rename private methods for clarityRémi Verschelde2020-12-111-14/+13
* Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde2020-05-191-5/+5
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+87