Commit message (Expand) | Author | Age | Files | Lines | |
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* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Added force_raycast_update GDScript method for RayCast[2D] | Karol Walasek | 2016-10-03 | 1 | -0/+2 |
* | Port collision and layer masks to 3D, fixes #1759 | Bojidar Marinov | 2016-04-09 | 1 | -0/+9 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -2/+7 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+72 |