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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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reflection_probe.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add reflection probe support to compatibility renderer using 2 probe approach.
Bastiaan Olij
2024-04-09
1
-11
/
+0
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
/
+2
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
/
+2
*
Add a reflection mask to the reflection probes.
Marcel Offermans
2024-01-20
1
-0
/
+13
*
Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues
Hugo Locurcio
2023-09-27
1
-2
/
+3
*
Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
1
-0
/
+11
*
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
1
-18
/
+38
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
/
+1
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-4
/
+3
*
Remove unintentional PROPERTY_USAGE_INTERNAL
RedMser
2022-08-18
1
-1
/
+1
*
Fix some property validation not been refactored
RedMser
2022-08-18
1
-1
/
+1
*
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
1
-3
/
+3
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-4
/
+0
*
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
1
-8
/
+8
|
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|
*
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-29
1
-8
/
+8
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-16
1
-2
/
+2
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
/
+1
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-0
/
+1
*
Node3D gizmo improvements
jfons
2021-07-23
1
-2
/
+2
*
Fix editor suffixes and degrees conversion
reduz
2021-06-30
1
-1
/
+1
*
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-25
1
-2
/
+2
*
Removed _change_notify
reduz
2021-02-10
1
-4
/
+2
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-14
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Implement automatic LOD (Level of Detail)
reduz
2020-12-18
1
-0
/
+14
*
Addition of SDFGI for open world global illumination
Juan Linietsky
2020-06-26
1
-32
/
+36
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+7
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-27
/
+0
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-17
/
+17
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-4
/
+4
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-07-18
1
-0
/
+1
*
Fix property hint for ReflectionProbe extents
Rémi Verschelde
2018-06-16
1
-2
/
+2
*
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-1
/
+1
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-2
/
+2
*
-Fix for multiple reflection probes causing issues.
Juan Linietsky
2017-07-15
1
-1
/
+1
*
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-121
/
+105
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