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path: root/scene/3d/reflection_probe.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Add reflection probe support to compatibility renderer using 2 probe approach.Bastiaan Olij2024-04-091-2/+0
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Add a reflection mask to the reflection probes.Marcel Offermans2024-01-201-0/+4
* Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn2023-02-261-0/+2
* Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...Marius Hanl2023-01-311-4/+8
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Make `_validate_property` a multilevel methodYuri Sizov2022-08-221-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Discern between virtual and abstract class bindingsreduz2022-03-101-1/+0
* Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde2022-01-041-3/+3
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| * Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio2021-12-291-3/+3
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
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* Fix some unnecessary includesAaron Franke2021-08-131-3/+0
* Increase the default ReflectionProbe extents to Vector3(10, 10, 10)Hugo Locurcio2021-06-271-1/+1
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-14/+14
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Implement automatic LOD (Level of Detail)reduz2020-12-181-0/+4
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Addition of SDFGI for open world global illuminationJuan Linietsky2020-06-261-7/+17
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-3/+3
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Scene: Ensure classes match their header filenameRémi Verschelde2019-02-121-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-14/+6
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Type renames:Juan Linietsky2017-01-111-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* working reflection probes!!Juan Linietsky2016-11-191-0/+92