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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
/
scenario_fx.cpp
Commit message (
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Author
Age
Files
Lines
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-112
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Ability to open resources in the same window
Juan Linietsky
2018-05-17
1
-3
/
+4
*
Warn about WorldEnvironment being ignored
Bernhard Liebl
2018-03-16
1
-1
/
+9
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
-Restored support for Canvas BG mode on Environment
Juan Linietsky
2017-06-24
1
-17
/
+18
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-30
/
+16
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-2
/
+2
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-1
/
+26
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
1
-4
/
+19
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+74