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path: root/scene/3d/soft_body_3d.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Fixed SoftBody3D handles not being clickable in 3D Editor ViewportJoel Fortier2024-09-161-2/+7
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Vertex and attribute compression to reduce the size of the vertex format.clayjohn2023-10-051-0/+1
* Fix bindings of `PhysicsServer3DRenderingServerHandler`Mikael Hermansson2023-09-201-2/+2
* Fix crash when reparenting SoftBody3D with pinned pointsPrecisionRender2023-02-201-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-1/+1
* Restore RigidBody2/3D, SoftBody names in physicsfabriceci2022-08-261-0/+203
* Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp2021-09-161-207/+0
* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-4/+4
* Add support for controlling physics nodes' behavior when disabledPouleyKetchoupp2021-06-301-0/+12
* Use Array for node configuration warningsNathan Franke2021-04-111-1/+1
* SoftBody support in GodotPhysics 3DPouleyKetchoupp2021-03-181-13/+7
* Removed _change_notifyreduz2021-02-101-2/+2
* Make Servers truly Thread Safereduz2021-02-101-2/+2
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-7/+7
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal2020-09-041-1/+1
* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-8/+8
* Renaming of servers for coherency.Juan Linietsky2020-03-271-3/+3
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+202