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path: root/scene/3d/spring_arm.cpp
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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-173/+0
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde2018-09-281-1/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* added spring arm node.QbieShay2018-08-181-0/+172