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path: root/scene/3d/visible_on_screen_notifier_3d.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+0
* Add shorthand for using singleton string nameskobewi2024-05-111-2/+2
* Implement VisibilityNotifier3D in the compatibility backendclayjohn2024-02-221-10/+0
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-2/+2
* Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path`Micky2024-02-161-1/+8
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-2/+2
* Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn2023-02-261-0/+10
* Merge pull request #69809 from KoBeWi/runtime_enabler_2dRémi Verschelde2023-01-081-1/+1
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| * Fix VisibleOnScreenEnabler disabling in editorkobewi2022-12-141-1/+1
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* | Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
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* Fix spacing of few PROPERTY_HINT_ENUM hint_stringsMicky2022-10-281-1/+1
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-2/+3
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-1/+1
* Discern between virtual and abstract class bindingsreduz2022-03-101-4/+0
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-15/+20
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix some unnecessary includesAaron Franke2021-08-131-4/+0
* Node3D gizmo improvementsjfons2021-07-231-1/+1
* Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz2021-06-161-0/+203