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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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visible_on_screen_notifier_3d.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-2
/
+0
*
Add shorthand for using singleton string names
kobewi
2024-05-11
1
-2
/
+2
*
Implement VisibilityNotifier3D in the compatibility backend
clayjohn
2024-02-22
1
-10
/
+0
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
/
+2
*
Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path`
Micky
2024-02-16
1
-1
/
+8
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
/
+2
*
Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
1
-0
/
+10
*
Merge pull request #69809 from KoBeWi/runtime_enabler_2d
Rémi Verschelde
2023-01-08
1
-1
/
+1
|
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*
Fix VisibleOnScreenEnabler disabling in editor
kobewi
2022-12-14
1
-1
/
+1
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
|
Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
/
+1
|
/
*
Fix spacing of few PROPERTY_HINT_ENUM hint_strings
Micky
2022-10-28
1
-1
/
+1
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-2
/
+3
*
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
1
-1
/
+1
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-4
/
+0
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-15
/
+20
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-4
/
+0
*
Node3D gizmo improvements
jfons
2021-07-23
1
-1
/
+1
*
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-16
1
-0
/
+203