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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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voxel_gi.h
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Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
-2
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+2
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Add VoxelGI bake cancelling and progress UI improvement
Bad Sector
2024-11-23
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
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+1
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Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
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+1
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Fix VoxelGI CameraAttributes exposure normalization handling
bitsawer
2023-08-28
1
-0
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+2
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
1
-3
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+7
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
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+1
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-0
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+7
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Tweak VoxelGI defaults for better quality
Hugo Locurcio
2022-07-31
1
-2
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+2
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Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-1
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+0
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Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-range
Rémi Verschelde
2022-01-04
1
-1
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+1
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Decrease the default dynamic range in VoxelGIData to 2.0
Hugo Locurcio
2021-12-08
1
-1
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-1
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+0
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Clean up RenderingServer and its bindings
reduz
2021-07-01
1
-13
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+0
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Rename GI Classes
reduz
2021-06-05
1
-0
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+176