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path: root/scene/3d/voxelizer.cpp
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* Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-261-10/+61
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| * Add VoxelGI bake cancelling and progress UI improvementBad Sector2024-11-231-10/+61
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix VoxelGI MultiMesh and CSG mesh bakingbitsawer2023-10-251-0/+2
* Fix VoxelGI bake memory leakbitsawer2023-10-091-0/+2
* Make 3D editor gizmos and debug shapes ignore fogHugo Locurcio2023-09-271-0/+1
* Only include emission when enabled in material during VoxelGI bakeclayjohn2023-02-161-14/+18
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-2/+8
* Fix ORMMaterial3D not being taken into account by static VoxelGIHugo Locurcio2022-08-111-5/+5
* Fix warnings found by Emscripten 3.1.10Rémi Verschelde2022-05-101-3/+0
* Fix more issues found by cppcheck.bruvzg2022-04-201-2/+2
* Change some math macros to constexprkobewi2022-03-091-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Merge pull request #53525 from Calinou/comments-replace-visual-serverRémi Verschelde2021-10-071-1/+1
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| * Replace references to VisualServer in code comments with RenderingServerHugo Locurcio2021-10-071-1/+1
* | Remove debugging print from the VoxelGI bakerHugo Locurcio2021-10-071-1/+0
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* Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra2021-09-211-4/+4
* Fix some unnecessary includesAaron Franke2021-08-131-5/+0
* Use real_t in 3D nodesAaron Franke2021-08-031-21/+21
* Use is_equal_approx in more placesAaron Franke2021-07-211-3/+3
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-3/+3
* Rename GI Classesreduz2021-06-051-7/+7
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-5/+5
* Rename Texture.get_data() to get_image()Marcel Admiraal2021-03-281-2/+2
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-2/+2
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-3/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-5/+5
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-15/+29
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-42/+0
* New lightmapperJuan Linietsky2020-05-101-200/+5
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-15/+30
* Fix more GCC -Wmaybe-uninitialized warningsRémi Verschelde2020-04-201-12/+6
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-27/+27
* Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde2020-02-141-1/+1
* Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde2020-02-111-2/+2
* Fixed uninitialized memory bug in voxelizerJuan Linietsky2020-02-111-1/+1
* GIProbe now generates a distance field on bake using CPU, for better compatib...Juan Linietsky2020-02-111-0/+116
* GIProbes working.Juan Linietsky2020-02-111-0/+1108