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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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voxelizer.cpp
Commit message (
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Author
Age
Files
Lines
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-5
/
+5
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-15
/
+29
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-42
/
+0
*
New lightmapper
Juan Linietsky
2020-05-10
1
-200
/
+5
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-15
/
+30
*
Fix more GCC -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-04-20
1
-12
/
+6
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-27
/
+27
*
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-14
1
-1
/
+1
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
1
-2
/
+2
*
Fixed uninitialized memory bug in voxelizer
Juan Linietsky
2020-02-11
1
-1
/
+1
*
GIProbe now generates a distance field on bake using CPU, for better compatib...
Juan Linietsky
2020-02-11
1
-0
/
+116
*
GIProbes working.
Juan Linietsky
2020-02-11
1
-0
/
+1108