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Redot Engine – Multi-platform 2D and 3D game engine
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Fix WorldEnvironment node warning about unset resources
Pedro J. Estébanez
2021-12-03
1
-2
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+2
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Merge pull request #55474 from akien-mga/copy-operators-no-reference
Rémi Verschelde
2021-12-02
2
-3
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Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-30
2
-3
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+2
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Merge pull request #53287 from Chaosus/sprite3d_fix
Rémi Verschelde
2021-12-02
1
-0
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+2
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Add `texture_changed` signal to `Sprite3D`
Yuri Roubinsky
2021-10-01
1
-0
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+2
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Fixed texture animation speed when using random lifetime ( Particle2D gpu + c...
Raffaele Picca
2021-11-26
1
-11
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+11
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Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
5
-5
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+5
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Fix horizontal velocity being always reset when the body hit a wall in 3d
fabriceci
2021-11-23
1
-2
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+9
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Merge pull request #55202 from fabriceci/fix-wall-acceleration-in-3d
Camille Mohr-Daurat
2021-11-22
1
-3
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+6
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Fix wall acceleration in move and slide (3D)
fabriceci
2021-11-21
1
-3
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+6
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Fix body stuck in some 3d advanced scenario
fabriceci
2021-11-22
1
-2
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+6
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Remove outdated comments related to the 20-layer editor limitation
Hugo Locurcio
2021-11-18
2
-6
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+0
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Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-16
2
-5
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+5
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Merge pull request #54810 from nekomatata/area-separate-override-modes
Camille Mohr-Daurat
2021-11-11
2
-30
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+112
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Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-09
2
-30
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+112
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Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-11-10
2
-6
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+24
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Merge pull request #54847 from nekomatata/fix-test-move-regression
Rémi Verschelde
2021-11-10
1
-1
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+11
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Fix test_move reporting collision when touching another body
PouleyKetchoupp
2021-11-10
1
-1
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+11
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Fix errors in CharacterBody when floor is destroyed or removed
PouleyKetchoupp
2021-11-10
1
-0
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+4
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Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-07
1
-1
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+1
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Merge pull request #54573 from nekomatata/query-parameters
Rémi Verschelde
2021-11-05
4
-7
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+47
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Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
4
-7
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+47
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Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
11
-27
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+27
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Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
2
-8
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+8
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Remove node_hrcr hack
kobewi
2021-10-28
2
-8
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+8
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Merge pull request #54104 from Scony/improve-navigation-obstacles
Rémi Verschelde
2021-11-03
2
-12
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+70
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Improve NavigationObstacle3D usability
Pawel Lampe
2021-10-25
2
-12
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+70
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Merge pull request #54471 from rafallus/callable_area_monitor
Rémi Verschelde
2021-11-02
1
-7
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+4
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Use `Callable` in Area monitor callback
rafallus
2021-11-01
1
-7
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+4
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Validate fog volume properties
clayjohn
2021-11-01
1
-0
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+1
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Merge pull request #37880 from nekomatata/rigid-body-damping-override
Camille Mohr-Daurat
2021-11-01
2
-12
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+104
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Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
2
-12
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+104
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Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
2
-2
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+2
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Fix crashing of `FogVolume`s when `WorldEnvironment` was added
Yuri Roubinsky
2021-10-29
1
-1
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+3
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Merge pull request #53353 from clayjohn/VULKAN-fog-volumes
Rémi Verschelde
2021-10-29
2
-0
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+191
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
2
-0
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+191
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Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
Lyuma
2021-10-28
1
-1
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+3
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Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
Rémi Verschelde
2021-10-28
4
-25
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+15
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clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
2
-18
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+9
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clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-2
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+2
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
3
-7
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+6
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Merge pull request #54222 from JFonS/instance-fade
Rémi Verschelde
2021-10-28
2
-8
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+48
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Implement distance fade and transparency
JFonS
2021-10-25
2
-8
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+48
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Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d
Camille Mohr-Daurat
2021-10-27
1
-1
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+3
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Fix potential null pointer use, based on #54094 fix
Bastien JAUNY
2021-10-27
1
-1
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+3
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Fix properties being displayed when they shouldn't in DirectionalLight3D
Hugo Locurcio
2021-10-25
1
-3
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+4
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Merge pull request #54084 from reduz/node3d-rotation-options
Rémi Verschelde
2021-10-25
19
-10
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+164
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Refactored Node3D rotation modes
reduz
2021-10-25
19
-10
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+164
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Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...
Rémi Verschelde
2021-10-25
2
-13
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+22
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Only show relevant properties in the DirectionalLight3D inspector
Hugo Locurcio
2021-10-25
2
-13
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+22
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