| Commit message (Expand) | Author | Age | Files | Lines |
* | basic contact shadows implementation, will most likely need some polishing | Juan Linietsky | 2017-02-08 | 2 | -0/+4 |
* | ability to adjust propagation in gi probe | Juan Linietsky | 2017-02-06 | 2 | -0/+40 |
* | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 2 | -4/+19 |
* | Merge pull request #7528 from tagcup/real_t_float_fixes | Juan Linietsky | 2017-01-20 | 2 | -8/+8 |
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| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 2 | -8/+8 |
* | | Fix editor method calls to is_visible for Spatial and CanvasItem and is_visib... | Ray Koopa | 2017-01-18 | 1 | -1/+1 |
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* | Working on compile issues for iOS | BastiaanOlij | 2017-01-16 | 2 | -2/+0 |
* | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 10 | -13/+13 |
* | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 8 | -1132/+4 |
* | Style: Cosmetic fixes to play nice with clang-format | Rémi Verschelde | 2017-01-15 | 1 | -1/+1 |
* | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 2 | -2/+2 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 16 | -51/+66 |
* | Renamed call_group to call_group_flags, made call_group without flags the def... | Juan Linietsky | 2017-01-14 | 2 | -2/+2 |
* | rename monitoring functions | Juan Linietsky | 2017-01-13 | 2 | -8/+8 |
* | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na... | Juan Linietsky | 2017-01-13 | 1 | -9/+9 |
* | Rename collision layer as suggested in #5696 | Juan Linietsky | 2017-01-13 | 2 | -22/+23 |
* | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 7 | -37/+18 |
* | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 13 | -3/+30 |
* | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky | 2017-01-12 | 2 | -11/+11 |
* | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 4 | -71/+71 |
* | Type renames: | Juan Linietsky | 2017-01-11 | 34 | -100/+100 |
* | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
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| * | Fixed inertia tensor computation and center of mass | m4nu3lf | 2017-01-09 | 1 | -1/+1 |
* | | Merge pull request #7438 from tagcup/matrix3_rotate_fix | Juan Linietsky | 2017-01-10 | 1 | -5/+7 |
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| * | | Fix the order in which additional transformations are applied in Matrix3 and ... | Ferenc Arn | 2017-01-08 | 1 | -5/+7 |
* | | | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 7 | -10/+9 |
* | | | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -2/+2 |
* | | | Few small fixes so tools=no and target=release compiles | BastiaanOlij | 2017-01-10 | 2 | -0/+8 |
* | | | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 32 | -127/+127 |
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* | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-04 | 1 | -6/+6 |
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| * | | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn | 2017-01-03 | 1 | -6/+6 |
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* / | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 17 | -130/+154 |
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* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 80 | -812/+812 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 26 | -1125/+4141 |
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| * | Some fixes and clean ups | Juan Linietsky | 2016-12-31 | 2 | -0/+42 |
| * | begin work on new particle system | reduz | 2016-12-30 | 2 | -2/+11 |
| * | baking now shows a proper button, and bakes can be saved. | Juan Linietsky | 2016-12-23 | 2 | -38/+28 |
| * | can bake for omni and spotlight | Juan Linietsky | 2016-12-22 | 2 | -13/+143 |
| * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 8 | -118/+3263 |
| * | Subsurface scattering material param is now working! | Juan Linietsky | 2016-12-02 | 1 | -1/+1 |
| * | Huge amount of improvement in the material system. Materials should be | Juan Linietsky | 2016-11-20 | 1 | -1/+1 |
| * | working reflection probes!! | Juan Linietsky | 2016-11-19 | 2 | -0/+358 |
| * | Done with lights and shadows (wonder if i'm missing something..) | Juan Linietsky | 2016-11-11 | 2 | -24/+39 |
| * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 3 | -29/+135 |
| * | -Many many fixes | Juan Linietsky | 2016-10-29 | 1 | -0/+1 |
| * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 3 | -16/+191 |
| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 21 | -1086/+131 |
* | | Merge pull request #7391 from ktksgit/master | Rémi Verschelde | 2017-01-02 | 1 | -0/+5 |
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| * | | Update DebugMesh when NavMesh changes | ktksgit | 2016-12-29 | 1 | -0/+5 |
* | | | Merge pull request #7363 from Elinvention/bone_attachment | Rémi Verschelde | 2017-01-02 | 2 | -0/+7 |
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