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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-2776-2724/+2506
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-4/+4
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-265-5/+5
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-262-2/+2
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Fix volume interpolation in positional audio nodesWaridley2020-03-251-1/+1
* Fixed IK rotation issueAndrea Catania2020-03-242-0/+9
* Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2Rémi Verschelde2020-03-201-0/+1
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| * Fixes navigation path resetAndrea Catania2020-03-191-0/+1
* | Fix visibility enabler flag togglingTomasz Chabora2020-03-171-6/+4
* | Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-1710-11/+11
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* Complete NavigationMeshInstance renamelupoDharkael2020-03-081-7/+7
* ARVRController.is_button_pressed requires to return a booleanBastiaan Olij2020-03-072-2/+2
* Add a new configuration warning to CollisionShapePierre Caye2020-03-052-0/+9
* Merge pull request #36640 from reduz/resource-loader-refactorRémi Verschelde2020-02-282-2/+2
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| * Removed interactive loader, added proper thread loading.Juan Linietsky2020-02-282-2/+2
* | Signals: Port more uses of connect_compatRémi Verschelde2020-02-282-5/+8
* | Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-286-49/+33
* | Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-286-23/+13
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* Merge pull request #36388 from AndreaCatania/some_renamesRémi Verschelde2020-02-284-36/+32
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| * Renamed NavigationPolygonInstance to NavigationRegion2DAndrea Catania2020-02-281-3/+3
| * Renamed PlaneShape to WorldMarginShapeAndrea Catania2020-02-271-5/+1
| * Renamed NavigationMeshInstance to NavigationRegionAndrea Catania2020-02-273-31/+31
* | Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-262-106/+83
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* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-2523-298/+298
* Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde2020-02-231-8/+16
* Added StringName as a variant type.Juan Linietsky2020-02-216-8/+9
* Add support for named binds in Skin.Juan Linietsky2020-02-212-2/+49
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-2011-44/+44
* Fix compilation warnings and re-enable werror=yes on TravisRémi Verschelde2020-02-182-2/+0
* Added utility functions to the new NavigationServer:Andrea Catania2020-02-182-2/+26
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-1827-163/+161
* Reduce AudioStreamPlayer's pitch_scale max valueWARIO-MDMA2020-02-151-1/+1
* Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde2020-02-141-1/+1
* Remove more deprecated methods and codeRémi Verschelde2020-02-131-6/+1
* Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounceRémi Verschelde2020-02-122-152/+0
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| * Remove deprecated PhysicsBody friction and bounce parametersRémi Verschelde2020-02-122-152/+0
* | ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-127-20/+19
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* doc: Sync classref with current sourceRémi Verschelde2020-02-121-3/+2
* Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde2020-02-117-8/+8
* WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky2020-02-114-0/+68
* Fix code formatting issues and VS compilationRémi Verschelde2020-02-111-2/+1
* Improved Voxel AO settings.Juan Linietsky2020-02-112-12/+12
* Fix to category in material.Juan Linietsky2020-02-111-0/+1
* Several fixes to GIProbesJuan Linietsky2020-02-113-4/+57
* Fixed uninitialized memory bug in voxelizerJuan Linietsky2020-02-111-1/+1
* Fix export template compilationPedro J. Estébanez2020-02-111-0/+2
* AO support for GIProbe (right on time for Godot Sprint!)Juan Linietsky2020-02-112-0/+36
* GIProbe now generates a distance field on bake using CPU, for better compatib...Juan Linietsky2020-02-114-5/+136
* Dynamic object support for GI Probes (a bit buggy still)Juan Linietsky2020-02-112-0/+3