| Commit message (Expand) | Author | Age | Files | Lines |
* | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | 2020-03-27 | 76 | -2724/+2506 |
* | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 1 | -4/+4 |
* | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 5 | -5/+5 |
* | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky | 2020-03-26 | 2 | -2/+2 |
* | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Fix volume interpolation in positional audio nodes | Waridley | 2020-03-25 | 1 | -1/+1 |
* | Fixed IK rotation issue | Andrea Catania | 2020-03-24 | 2 | -0/+9 |
* | Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde | 2020-03-20 | 1 | -0/+1 |
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| * | Fixes navigation path reset | Andrea Catania | 2020-03-19 | 1 | -0/+1 |
* | | Fix visibility enabler flag toggling | Tomasz Chabora | 2020-03-17 | 1 | -6/+4 |
* | | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 10 | -11/+11 |
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* | Complete NavigationMeshInstance rename | lupoDharkael | 2020-03-08 | 1 | -7/+7 |
* | ARVRController.is_button_pressed requires to return a boolean | Bastiaan Olij | 2020-03-07 | 2 | -2/+2 |
* | Add a new configuration warning to CollisionShape | Pierre Caye | 2020-03-05 | 2 | -0/+9 |
* | Merge pull request #36640 from reduz/resource-loader-refactor | Rémi Verschelde | 2020-02-28 | 2 | -2/+2 |
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| * | Removed interactive loader, added proper thread loading. | Juan Linietsky | 2020-02-28 | 2 | -2/+2 |
* | | Signals: Port more uses of connect_compat | Rémi Verschelde | 2020-02-28 | 2 | -5/+8 |
* | | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde | 2020-02-28 | 6 | -49/+33 |
* | | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 6 | -23/+13 |
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* | Merge pull request #36388 from AndreaCatania/some_renames | Rémi Verschelde | 2020-02-28 | 4 | -36/+32 |
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| * | Renamed NavigationPolygonInstance to NavigationRegion2D | Andrea Catania | 2020-02-28 | 1 | -3/+3 |
| * | Renamed PlaneShape to WorldMarginShape | Andrea Catania | 2020-02-27 | 1 | -5/+1 |
| * | Renamed NavigationMeshInstance to NavigationRegion | Andrea Catania | 2020-02-27 | 3 | -31/+31 |
* | | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez | 2020-02-26 | 2 | -106/+83 |
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* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 23 | -298/+298 |
* | Replace FALLTHROUGH macro by C++17 [[fallthrough]] | Rémi Verschelde | 2020-02-23 | 1 | -8/+16 |
* | Added StringName as a variant type. | Juan Linietsky | 2020-02-21 | 6 | -8/+9 |
* | Add support for named binds in Skin. | Juan Linietsky | 2020-02-21 | 2 | -2/+49 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 11 | -44/+44 |
* | Fix compilation warnings and re-enable werror=yes on Travis | Rémi Verschelde | 2020-02-18 | 2 | -2/+0 |
* | Added utility functions to the new NavigationServer: | Andrea Catania | 2020-02-18 | 2 | -2/+26 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 27 | -163/+161 |
* | Reduce AudioStreamPlayer's pitch_scale max value | WARIO-MDMA | 2020-02-15 | 1 | -1/+1 |
* | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde | 2020-02-14 | 1 | -1/+1 |
* | Remove more deprecated methods and code | Rémi Verschelde | 2020-02-13 | 1 | -6/+1 |
* | Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce | Rémi Verschelde | 2020-02-12 | 2 | -152/+0 |
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| * | Remove deprecated PhysicsBody friction and bounce parameters | Rémi Verschelde | 2020-02-12 | 2 | -152/+0 |
* | | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 7 | -20/+19 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -3/+2 |
* | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 7 | -8/+8 |
* | WIP CameraEffects implementation (bokeh not working for now) | Juan Linietsky | 2020-02-11 | 4 | -0/+68 |
* | Fix code formatting issues and VS compilation | Rémi Verschelde | 2020-02-11 | 1 | -2/+1 |
* | Improved Voxel AO settings. | Juan Linietsky | 2020-02-11 | 2 | -12/+12 |
* | Fix to category in material. | Juan Linietsky | 2020-02-11 | 1 | -0/+1 |
* | Several fixes to GIProbes | Juan Linietsky | 2020-02-11 | 3 | -4/+57 |
* | Fixed uninitialized memory bug in voxelizer | Juan Linietsky | 2020-02-11 | 1 | -1/+1 |
* | Fix export template compilation | Pedro J. Estébanez | 2020-02-11 | 1 | -0/+2 |
* | AO support for GIProbe (right on time for Godot Sprint!) | Juan Linietsky | 2020-02-11 | 2 | -0/+36 |
* | GIProbe now generates a distance field on bake using CPU, for better compatib... | Juan Linietsky | 2020-02-11 | 4 | -5/+136 |
* | Dynamic object support for GI Probes (a bit buggy still) | Juan Linietsky | 2020-02-11 | 2 | -0/+3 |