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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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animation
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animation_mixer.h
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Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
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+5
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Merge pull request #99394 from TokageItLab/root-local
Thaddeus Crews
2024-11-22
1
-0
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+4
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Add root_motion_local option to AnimationMixer
Silc Lizard (Tokage) Renew
2024-11-19
1
-0
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+4
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Add persistent folding to Animation Library Editor
Illauriel
2024-11-19
1
-0
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+1
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-0
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+1
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Fix `capture_cache.animation` was not cached
Nazarii
2024-10-31
1
-0
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+1
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Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
1
-9
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+12
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Implement array based hash map
nazarii
2024-10-24
1
-9
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+12
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Add markers to animation
chocola-mint
2024-09-29
1
-0
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+2
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Optimize animations
nazarii
2024-08-30
1
-0
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+1
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Add samples playback support
Adam Scott
2024-06-18
1
-1
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+8
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Fix Deterministic blending with Dominant doesn't have init value
Silc Lizard (Tokage) Renew
2024-05-21
1
-3
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+3
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Make AnimationMixer consider Discrete for RESET track
Silc Lizard (Tokage) Renew
2024-04-06
1
-0
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+7
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-2
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+3
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Optimise Object's `get_argument_options`
Micky
2024-02-29
1
-0
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+3
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Force non-numeric ValueTrack use Discrete with Dominant
Silc Lizard (Tokage) Renew
2024-02-22
1
-0
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+2
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Make CallbackModeDiscrete.Dominant be default for AnimationPlayer
Silc Lizard (Tokage) Renew
2024-02-18
1
-1
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+1
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Add CallbackModeDiscrete to AnimationMixer
Silc Lizard (Tokage) Renew
2024-02-17
1
-2
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+13
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Add capture() and play_with_capture() as substitute of update capture
Silc Lizard (Tokage) Renew
2024-02-12
1
-1
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+27
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Remove Object pointer/solve types conflict in AnimationTrackCache
Silc Lizard (Tokage) Renew
2024-01-08
1
-36
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+18
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Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-1
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+1
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Add autocompletion for AnimationLibrary's & AnimationMixer
Micky
2024-01-04
1
-0
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+1
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Perform safe copies in AnimatedValuesBackup::get_cache_copy()
Pedro J. Estébanez
2023-11-24
1
-0
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+58
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Fix TrackCache memory crash
kobewi
2023-11-23
1
-7
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+6
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Bind `_reset`/`_restore` in AnimationMixer
Silc Lizard (Tokage) Renew
2023-11-23
1
-12
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+10
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Merge pull request #84815 from TokageItLab/array-animation
Rémi Verschelde
2023-11-16
1
-0
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+1
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Rework blending method in Variant animation for Int/Array/String
Silc Lizard (Tokage) Renew
2023-11-16
1
-0
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+1
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Fix ValueTrack with Resource is leaking
Silc Lizard (Tokage) Renew
2023-11-16
1
-0
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+19
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Remove AnimationMixer bindings only bound in the editor
Raul Santos
2023-10-16
1
-3
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+5
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Implement AnimationManager the base class of AnimationPlayer/Tree
Silc Lizard (Tokage) Renew
2023-09-29
1
-0
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+384