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path: root/scene/animation/animation_node_state_machine.cpp
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* Use doubles for time in animation codeAaron Franke2021-08-091-2/+2
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-3/+3
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-6/+5
* Optimize StringName usagereduz2021-07-181-7/+7
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Tweak dozens of editor property hints for consistencyHugo Locurcio2021-05-251-1/+1
* Rename Array.invert() to Array.reverse()Marcel Admiraal2021-03-211-1/+1
* improve error message when travel() is called on an AnimationNodeStateMachine...nc2021-02-151-1/+1
* Improve resource load cachereduz2021-02-111-0/+12
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-1/+1
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-16/+0
* Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missi...Rémi Verschelde2021-01-021-0/+2
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| * StateMachinePlayback: Added missing bindings to `get_current_play_pos` and `g...Eoin O'Neill2021-01-011-0/+2
* | Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
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* Remove connect *_compat methodsAaron Franke2020-12-051-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-3/+6
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-48/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Fix out of bound array access caused by unassigned variableRafał Mikrut2020-04-011-0/+5
* Merge pull request #36491 from AndreaCatania/edit_node_anim_state_macRémi Verschelde2020-03-161-0/+22
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| * Added new method to replace an already added node to the animation state machineAndrea Catania2020-03-161-0/+22
* | Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-8/+6
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-1/+1
* | Added StringName as a variant type.Juan Linietsky2020-02-211-3/+3
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* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-6/+6
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Handle state machine travel before the start node is processedPouleyKetchoupp2019-11-301-12/+21
* Remove ERR_EXPLAIN from scene/* codeTomasz Chabora2019-08-091-2/+1
* Fixed AnimationTreeStateMachine transition priority (last transition was alwa...PouleyKetchoupp2019-08-061-0/+1
* Some code changed with Clang-Tidyqarmin2019-06-261-57/+57
* added forgotten err_fail_index checkFurkan Türkal2019-06-191-0/+3
* [StateMachine] Fix error message for travel methodGuilherme Felipe2019-05-191-1/+2
* Fill out some of the AnimationNode docs.Ryan Roden-Corrent2019-04-091-1/+1
* StateMachine: Fix sync modeGuilherme Felipe2019-03-171-3/+3
* Fix state machine priority for auto advanceGuilherme Felipe2019-02-121-1/+2
* Fix problem blending from state to state in statemachine node, closes #21944Juan Linietsky2019-01-271-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix sub-transitions not using end_node correctlyGuilherme Felipe2018-12-161-2/+1
* Removed unnecessary assignmentsWilson E. Alvarez2018-11-041-1/+0
* Misc. typosluz.paz2018-09-121-1/+1
* Add missing copyright headersRémi Verschelde2018-08-291-0/+30
* Fix advancing based on condition in AnimationNodeStateMachinePlaybackAndy Brenneke2018-08-251-1/+1
* Remove unnecessary print with AnimationNodeStateMachinePlaybackvolzhs2018-08-241-1/+0
* Fix arg name in docs, some copy-paste errorsPoommetee Ketson2018-08-211-1/+1
* Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky2018-08-201-341/+495
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-2/+2
* Fix some enum export in new Animation editor.Fabio Alessandrelli2018-07-081-3/+3
* renamed AnimationGraphPlayer to AnimationTreeJuan Linietsky2018-06-251-6/+6
* removed printJuan Linietsky2018-06-251-4/+0