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path: root/scene/animation/animation_tree.h
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-4/+4
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-4/+4
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-2/+2
* ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-121-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-3/+6
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headersRémi Verschelde2018-08-291-0/+30
* Property clear caches in animationtree if animatioplayer is modified. Fixes #...Juan Linietsky2018-08-241-0/+2
* -Fix blend tree rename, closes #20210Juan Linietsky2018-08-231-1/+10
* Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky2018-08-201-19/+38
* Add method to manually advance AnimationTree and manual process mode.Saracen2018-08-021-0/+3
* The way multiple quaternions being slerped was not good, changed approach to ...Juan Linietsky2018-06-271-0/+1
* change node graph property and improved some bindingsJuan Linietsky2018-06-271-2/+4
* -Add root motion support in AnimationTree.Juan Linietsky2018-06-261-0/+11
* renamed AnimationGraphPlayer to AnimationTreeJuan Linietsky2018-06-251-0/+267