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path: root/scene/animation/animation_tree.h
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* Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-1/+1
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| * Add advance_on_start option to NodeAnimationSilc Lizard (Tokage) Renew2024-11-121-1/+1
* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-processThaddeus Crews2024-10-291-1/+1
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| | * Fix non const animation node process functionGuilherme Sousa2024-10-261-1/+1
* | | Merge pull request #818 from Spartan322/fixup/copyright-headersGeorge L. Albany2024-10-271-2/+2
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| * | | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7bSpartan3222024-10-261-6/+41
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| * / Implement array based hash mapnazarii2024-10-241-6/+41
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* / Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Optimize animationsnazarii2024-08-301-1/+1
* Determine break_loop_at_end 1 frame earlier using prediction by deltaSilc Lizard (Tokage) Renew2024-07-281-2/+2
* Add approx comparing methods to Animation, use them on time comparisonSilc Lizard (Tokage) Renew2024-07-241-0/+4
* Add GraphFrame and integrate it in VisualShaderHendrik Brucker2024-04-041-2/+2
* Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-treeRémi Verschelde2024-03-241-6/+44
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| * Rework AnimationNode process for retrieving the semantic time infoSilc Lizard (Tokage) Renew2024-03-201-6/+44
* | Add autocompletion to AnimationNodeMicky2024-03-011-0/+4
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* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Remove differences of the code between old AnimationTree and MixerSilc Lizard (Tokage) Renew2023-12-061-1/+1
* Implement AnimationManager the base class of AnimationPlayer/TreeSilc Lizard (Tokage) Renew2023-09-291-228/+74
* Clean up/refactor GraphNode and make it more flexibleHendrik Brucker2023-09-071-0/+5
* Single Compilation Unit build.lawnjelly2023-06-061-0/+2
* Allocate unique track_blends vector for animation states.SaracenOne2023-05-181-1/+1
* Rework StateMachine and nested StateMachine processSilc Renew2023-04-181-7/+14
* Add root motion accumulator to fix broken RootMotionViewSilc Renew2023-02-101-0/+14
* Fix NodeTransition initialization and AnimationNode remapping methodSilc Renew2023-02-051-0/+8
* Remove meaningless `rename_parameter` in AnimationTreeSilc Renew2023-02-011-2/+0
* Remove the max input limit & cleanup AnimationNodeTransition APISilc Renew2023-01-301-5/+5
* Fix AnimatedSprite play() don't redraw immediatelySilc Renew2023-01-291-2/+4
* Implement blending audio feature to AnimationTreeSilc Renew2023-01-281-2/+26
* Make AnimTree/Player processes adopt to GDVIRTUALSilc Renew2023-01-261-0/+2
* Allow AnimationNodes to restart when transitioning to the same stateSilc Renew2023-01-191-1/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Refactor process of animation to retrive keys more exactlySilc Renew2022-12-011-2/+2
* Merge pull request #68992 from TokageItLab/animtree-trackend-processRémi Verschelde2022-11-281-7/+7
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| * Refactor process of AnimationTree for end of animationSilc Renew2022-11-221-7/+7
* | Fix broken root motion scale and refactor APISilc Renew2022-11-261-2/+6
* | Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-modeRémi Verschelde2022-11-231-0/+1
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| * Fix animation blending for value track DISCRETE/TRIGGER modeSilc Renew2022-11-221-0/+1
* | Optimize animation blend tree processSilc Renew2022-11-161-1/+0
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* Change time parameters and variables to double typeDave Palais2022-09-261-1/+1
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-1/+1
* Fix redraw timing in AnimationBlendTreeEditorSilc Renew2022-09-141-0/+2
* Add linear/cubic angle interpolation to Animation interpolation typeSilc Renew2022-08-271-0/+1
* Make `_validate_property` a multilevel methodYuri Sizov2022-08-221-1/+1
* add position track normalization & post process key value for retargetSilc Renew2022-07-261-0/+2
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* refactor sync in AnimationTreeSilc Renew2022-07-161-3/+3
* Add AnimationTree Advance ExpressionsSaracenOne2022-06-281-0/+5