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* Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-processThaddeus Crews2024-10-291-1/+1
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| * Fix non const animation node process functionGuilherme Sousa2024-10-261-1/+1
* | Implement array based hash mapnazarii2024-10-247-50/+126
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* Fix error when stopping empty animation player.Ainsley Su2024-10-031-1/+1
* Add markers to animationchocola-mint2024-09-295-85/+215
* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+1
* Update AnimationTree parameter list when updating AnimationNodeTransition inp...Haoyu Qiu2024-09-201-1/+5
* Merge pull request #97018 from TokageItLab/add-quart-anim-capRémi Verschelde2024-09-161-1/+1
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| * Add missing "Quad" capture TransitionType enum hintSilc Lizard (Tokage) Renew2024-09-151-1/+1
* | StringName: Fix empty hashrune-scape2024-09-091-10/+0
* | Merge pull request #96572 from adamscott/fix-samples-leakRémi Verschelde2024-09-091-0/+3
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| * | Fix leak when using audio samples instead of streamsAdam Scott2024-09-041-0/+3
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* | Merge pull request #93353 from AThousandShips/config_warning_fixRémi Verschelde2024-09-081-1/+1
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| * | Fix super call in various `get_configuration_warnings` methodsA Thousand Ships2024-09-051-1/+1
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* / Fix AnimationLibrary loadingkobewi2024-09-051-3/+2
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* Merge pull request #92838 from Nazarwadim/small_animation_optimizationRémi Verschelde2024-09-024-61/+78
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| * Use static LocalVector for processed_hashesNazarii2024-08-301-1/+2
| * Optimize animationsnazarii2024-08-304-60/+76
* | Fix Tweeners to emit finished() when underlying object is deletedBlackShift2024-08-291-0/+3
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* Merge pull request #95545 from KoBeWi/finish_tween!Rémi Verschelde2024-08-162-8/+10
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| * Add internal _finish() method to Tweenerkobewi2024-08-152-8/+10
* | Remove empty bind_methods()kobewi2024-08-152-42/+0
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* Snap current position to the edge on animation finishedSilc Lizard (Tokage) Renew2024-08-012-1/+5
* Merge pull request #94859 from TokageItLab/unstorage-node-time-infoRémi Verschelde2024-07-281-3/+3
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| * Make NodeTimeInfo be not stored in tscnSilc Lizard (Tokage) Renew2024-07-281-3/+3
* | Determine break_loop_at_end 1 frame earlier using prediction by deltaSilc Lizard (Tokage) Renew2024-07-284-13/+9
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* Fix processed_hashes type to Animation::TypeHash from intSilc Lizard (Tokage) Renew2024-07-251-1/+1
* Fix total weight calculation to separate track typesSilc Lizard (Tokage) Renew2024-07-251-7/+6
* Add approx comparing methods to Animation, use them on time comparisonSilc Lizard (Tokage) Renew2024-07-245-72/+77
* Merge pull request #94420 from TokageItLab/player-seek-internalRémi Verschelde2024-07-232-11/+20
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| * Handle internal seek on AnimationPlayer to process discrete correctlySilc Lizard (Tokage) Renew2024-07-162-11/+20
* | Fix StateMachine process when transition to end & optimize StringNameSilc Lizard (Tokage) Renew2024-07-132-41/+38
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* fix the sorting of blend_times in animation playerJacob Millner2024-07-031-2/+2
* Fix Bezier track init value on cachingSilc Lizard (Tokage) Renew2024-07-011-2/+4
* Make AnimationTrackCaches invalid when animation is addedSilc Lizard (Tokage) Renew2024-06-231-0/+1
* Add samples playback supportAdam Scott2024-06-182-5/+31
* Merge pull request #92636 from TokageItLab/blend-point-checkRémi Verschelde2024-06-172-2/+6
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| * Add blend point check to AnimationNodeBlendSpace2D::_process()Silc Lizard (Tokage) Renew2024-06-012-2/+6
* | Fix force continuous un-interpolatable value is not applied correctlySilc Lizard (Tokage) Renew2024-06-151-4/+23
* | Fix seeking Animation immediate after playback for Discrete trackSilc Lizard (Tokage) Renew2024-06-082-8/+14
* | Fix BlendSpace2D sync flagging lineSilc Lizard (Tokage) Renew2024-06-041-1/+1
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* Fix wrong usage of parameters_base_path StringNamekobewi2024-05-301-2/+2
* Fix Deterministic blending with Dominant doesn't have init valueSilc Lizard (Tokage) Renew2024-05-213-11/+27
* Use Core/Scene stringnames consistentlykobewi2024-05-135-14/+10
* Merge pull request #81303 from KoBeWi/the_forbidden_name_of_stringsRémi Verschelde2024-05-134-25/+25
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| * Add shorthand for using singleton string nameskobewi2024-05-114-25/+25
* | Invert start offset on AnimationNode custom timelineSilc Lizard (Tokage) Renew2024-05-111-3/+3
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* Fix various typos with codespellRémi Verschelde2024-05-071-1/+1
* Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-042-8/+8
* Add argument options to AnimationPlayer for auto captureSilc Lizard (Tokage) Renew2024-05-032-1/+48