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path: root/scene/audio/audio_stream_player_internal.cpp
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* Honor `pitch_scale` value before playing audio sampleAdam Scott2024-08-201-0/+1
* Add `stop_callable` to `AudioStreamPlayerInternal`Kusok2024-08-111-6/+7
* Fix audio samples not being able to be "finished"Adam Scott2024-07-171-4/+0
* Fix Web samples finished missing signalAdam Scott2024-07-071-0/+1
* Remove superfluous non-working sample playing checkAdam Scott2024-06-211-3/+0
* Add samples playback supportAdam Scott2024-06-181-0/+36
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+1
* Add shorthand for using singleton string nameskobewi2024-05-111-2/+2
* Fix wrong process method in AudioStreamPlayerkobewi2024-02-011-1/+1
* Add AudioStreamPlayerInternal to unify stream playerskobewi2024-01-171-0/+321