summaryrefslogtreecommitdiffstats
path: root/scene/audio/stream_player.h
Commit message (Collapse)AuthorAgeFilesLines
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-124/+0
|
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-1/+1
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* only call finished signal when it really finishes, closes #5222Juan Linietsky2016-06-291-0/+2
|
* -make stream player and time restore state properly if removed, fixes #1949Juan Linietsky2016-02-021-0/+1
|
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
|
* -another approach to solving the deadlock problem :|Juan Linietsky2015-12-211-0/+1
|
* -different attempt to avod deadlock problemJuan Linietsky2015-12-211-1/+1
|
* -Fix to progress dialog, speding it upJuan Linietsky2015-12-211-1/+1
| | | | | -Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya
* Please enter the commit message for your changes. Lines startingAriel Manzur2015-10-081-1/+1
| | | | removed locks
* Rewrite of the AudioStream APIJuan Linietsky2015-09-091-1/+32
| | | | | | -Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
|
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+89