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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
2
-8
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+45
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Merge pull request #98777 from AThousandShips/debug_no_3d_fix
Thaddeus Crews
2024-11-10
1
-0
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+2
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Add missing checks for non-3D builds in scene debugger
A Thousand Ships
2024-11-02
1
-0
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+2
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Merge pull request #98891 from Faless/debugger/game_view_settings
Thaddeus Crews
2024-11-10
2
-5
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+28
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[Debugger] Add configuration to the GameView debugger plugin
Fabio Alessandrelli
2024-11-07
2
-4
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+14
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[Debugger] Move quit shortcut configuration to the SceneDebugger
Fabio Alessandrelli
2024-11-07
2
-1
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+14
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Reload cached resources in runtime on file reimport
Michael Alexsander
2024-11-05
2
-3
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+15
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
2
-83
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+1270
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Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
2
-83
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+1270
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
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+1
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
2
-4
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+4
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Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6d
Spartan322
2024-10-18
1
-1
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+15
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Fixed Remote Nodes missing custom icons
Bogdan Inculet
2024-10-15
1
-1
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+15
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
2
-0
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+4
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-4
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+4
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Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
Silc Lizard (Tokage) Renew
2024-02-13
1
-9
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+4
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Merge pull request #86659 from MajorMcDoom/live-debug-local-transform
Rémi Verschelde
2024-02-12
1
-0
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+54
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Changed various editor transform operations to be committed in local instead ...
Zi Ye
2024-01-05
1
-0
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+54
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Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-5
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+5
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Use mingw-std-threads in MinGW builds
Pedro J. Estébanez
2023-11-18
1
-0
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+5
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Display multiplayer authority ID in remote debugger
Saracen
2023-10-22
1
-0
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+6
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Fix arg count checks in SceneDebugger
kleonc
2023-07-19
1
-4
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+4
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Use NULL instead of COND checks when appropriate
Ninni Pipping
2023-06-10
1
-1
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+1
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Refresh filesystem when saving remote branch
kobewi
2023-03-24
1
-0
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+3
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
2
-58
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+58
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Fix unexpected editor dependency
kobewi
2022-12-06
1
-0
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+4
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Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root
Rémi Verschelde
2022-12-05
2
-1
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+24
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Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`
Micky
2022-09-17
2
-1
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+24
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Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
1
-1
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+1
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Remove more instances of 'instance' being used as a verb
VolTer
2022-11-16
1
-1
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+1
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[MP] Move engine and editor profilers to a plugin.
Fabio Alessandrelli
2022-11-14
2
-96
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+0
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Add buttons in Remote Scene Tree
Micky
2022-10-20
2
-9
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+46
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-3
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+3
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Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
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+1
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Remake resource thread safety and API
reduz
2022-06-22
1
-2
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+2
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Add a new HashSet template
reduz
2022-05-20
2
-32
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+35
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-15
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+15
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Replace most uses of Map by HashMap
reduz
2022-05-16
2
-53
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+53
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Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-05
1
-1
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+1
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-6
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+6
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Remove VARIANT_ARG* macros
reduz
2022-03-09
2
-9
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+28
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[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
2
-6
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+125
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Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-25
1
-0
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
2
-4
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+4
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
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+1
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Merge pull request #48717 from Faless/debugger/4.x_custom_res_fix
Rémi Verschelde
2021-11-29
1
-1
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+1
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Fix display of programmatically created value in remote inspector
Fabio Alessandrelli
2021-05-14
1
-1
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+1
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