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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
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dialogs.h
Commit message (
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Author
Age
Files
Lines
*
Fix duplicate AcceptDialog cancel/confirm events.
bruvzg
2024-05-28
1
-0
/
+2
*
Add minimum width/height to dialog buttons
Hugo Locurcio
2024-04-17
1
-0
/
+2
*
Fix some AcceptDialog argument types
kobewi
2024-03-12
1
-2
/
+9
*
Fix internal events not being delivered to some Window types
Markus Sauermann
2023-11-14
1
-1
/
+1
*
Register theme properties with ThemeDB
Yuri Sizov
2023-09-11
1
-1
/
+1
*
Hide/show AcceptDialog's button spacer on button visibility changed
kleonc
2023-07-11
1
-0
/
+1
*
Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
Markus Sauermann
2023-07-06
1
-0
/
+3
*
Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`
Markus Sauermann
2023-06-17
1
-3
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-07
1
-8
/
+9
*
Add dumb and manual theme caching systems to Window
Yuri Sizov
2022-09-01
1
-0
/
+7
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-09
1
-0
/
+7
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-5
/
+5
*
Add Blender install autodetection and configuration.
reduz
2022-04-01
1
-0
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add AcceptDialog::remove_button method
kleonc
2021-07-06
1
-0
/
+1
*
Documentation search fixes
Gregory Basile
2021-06-16
1
-1
/
+1
*
Use a more specific type for AcceptDialog register_text_enter
Aaron Franke
2021-06-03
1
-1
/
+1
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
1
-3
/
+3
*
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-10
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-1
/
+1
*
Environment: Refactor code for readability + more
Rémi Verschelde
2020-07-01
1
-1
/
+0
*
Make dialogs exclusive by default, fixes #37732
Juan Linietsky
2020-06-30
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-72
/
+11
*
Signals: Port more uses of connect_compat
Rémi Verschelde
2020-02-28
1
-3
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Make the editor dimming smarter
Michael Alexsander
2019-10-31
1
-1
/
+4
*
FIX: WindowDialog title translation
ternvein
2019-09-30
1
-0
/
+1
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Add option to enable autowrapping for label inside 'AcceptDialog'
Michael Alexsander Silva Dias
2019-04-04
1
-0
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix typos with codespell
luz.paz
2018-02-21
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-34
/
+22
*
Make Editor, Export and Project settings dialogs resizable and store their bo...
Ray Koopa
2017-03-03
1
-1
/
+1
*
Added functionality for resizable dialogs.
Ray Koopa
2017-03-01
1
-1
/
+17
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...
Juan Linietsky
2017-01-10
1
-6
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-4
/
+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-0
/
+7
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