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path: root/scene/gui/menu_button.h
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* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+1
* Fix popup visibility for OptionButton, MenuButton and ColorPickerButtonNikolay Neupokoev2019-04-221-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make opening menus with the same parent on mouse focus explicitMichael Alexsander Silva Dias2018-11-201-0/+3
* Opens the menu with the same parent on mouse focusGuilherme Felipe2018-07-241-1/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Made MenuButton and ColorPickerButton's "get_popup" methods return constant.Michael Alexsander Silva Dias2017-12-251-1/+1
* Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...carlosfvieira2017-12-211-0/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-6/+5
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-6/+6
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+61