index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
gui
/
texture_button.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-2
/
+2
|
\
|
*
Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-2
/
+2
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
Fix TextureButton's click mask texture size ignored if missing normal texture
semensanyok
2024-05-25
1
-15
/
+16
*
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-1
/
+1
*
Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-2
/
+2
*
Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-3
/
+2
*
Make `TextureButton` and `Button` update on texture change
Ninni Pipping
2023-05-29
1
-29
/
+28
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Rename TextureButton set_*_texture methods to set_texture_*
Aaron Franke
2022-11-19
1
-25
/
+25
*
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
/
+1
*
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
1
-1
/
+1
*
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
1
-1
/
+1
*
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
1
-9
/
+9
*
Add some codes, returnes directly if the value is not changed.
风青山
2022-08-23
1
-0
/
+35
*
Rework TextureButton stretch
kobewi
2022-02-05
1
-51
/
+49
*
TextureButton Fix logic for drawing only the focus texture
kleonc
2022-01-29
1
-2
/
+3
*
Fix TextureButton focus texture logic
kobewi
2022-01-04
1
-2
/
+10
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename minimum_size_changed() method
kobewi
2021-12-06
1
-5
/
+5
*
TextureButton Update min size on any texture change
kleonc
2021-06-11
1
-0
/
+3
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-10
/
+1
*
doc: Don't bind argument names with p_ prefix
Rémi Verschelde
2021-02-04
1
-2
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Added flip_h and flip_v properties in TextureButton
PouleyKetchoupp
2020-07-01
1
-5
/
+37
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-15
/
+27
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+7
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-22
/
+0
*
Texture refactor
Juan Linietsky
2020-02-11
1
-16
/
+16
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add feature to Button to make its icon expand/shrink with the button's size
Michael Alexsander Silva Dias
2019-08-29
1
-7
/
+9
*
Merge pull request #27294 from lupoDharkael/rect2i
Rémi Verschelde
2019-04-30
1
-1
/
+1
|
\
|
*
Add missing methods to Rect2i
lupoDharkael
2019-03-21
1
-1
/
+1
*
|
Fix scaling issue for texture button focus texture.
K. S. Ernest (iFire) Lee
2019-03-15
1
-2
/
+1
|
/
*
Merge pull request #26105 from nekomatata/texture-button-mask-fix
Rémi Verschelde
2019-02-21
1
-1
/
+5
|
\
|
*
Fixed TextureButton click mask when no other texture is set
PouleyKetchoupp
2019-02-21
1
-1
/
+5
*
|
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-2
/
+2
|
/
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-8
/
+8
*
fix hovering on toggled texture buttons
Samuel P
2018-10-06
1
-1
/
+1
*
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-29
1
-0
/
+1
*
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
1
-0
/
+3
*
The TextureButton's bitmask takes into account the stretch mode selected
MrCdK
2018-01-19
1
-9
/
+56
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-7
/
+7
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-2
/
+2
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-12
/
+12
[next]