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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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gui
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texture_progress_bar.cpp
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-5
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+4
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Improve set_radial_initial_angle by removing loops
arkology
2024-11-14
1
-5
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+4
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Fix atlas texture positioning in circular TextureProgressBar
Anni Ryynänen
2024-06-22
1
-18
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+0
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Fix TextureProgressBar radial mode invalid polygon edge case
kleonc
2024-06-08
1
-10
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+13
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Replace `find` with `contains/has` where applicable
A Thousand Ships
2024-05-08
1
-1
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+1
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-1
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+1
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Misc code cleanup
kobewi
2024-04-26
1
-6
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+6
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-2
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+1
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Hide ineffective TextureProgressBar properties in the editor
Hugo Locurcio
2023-11-15
1
-6
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+18
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-3
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+2
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Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
/
+1
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TextureProgressBar Update upon texture changes
kleonc
2023-04-01
1
-23
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+26
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Support AtlasTexture in radial modes of TextureProgressBar
arkology
2022-10-17
1
-3
/
+23
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Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
1
-13
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+13
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Add some codes, returnes directly if the value is not changed.
风青山
2022-08-23
1
-1
/
+58
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Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-6
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+6
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Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
1
-2
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+2
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Fix "Stretch Margin" group in TextureProgressBar
FireForge
2022-03-21
1
-7
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+11
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Rename minimum_size_changed() method
kobewi
2021-12-06
1
-5
/
+5
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progress_offset now added to reference cross draw function
Red Headphone
2021-11-28
1
-0
/
+1
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Fix nine patch of circular TextureProgressBar
floppyhammer
2021-11-01
1
-9
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+8
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Fix bilinear TextureProgressBar with nine patch enabled
floppyhammer
2021-10-14
1
-2
/
+10
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Construct values only when necessary.
Anilforextra
2021-09-25
1
-3
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+2
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Add offset for TextureProgress progress texture
kobewi
2021-09-01
1
-17
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+40
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Improve nine patch behavior of TextureProgressBar
floppyhammer
2021-06-21
1
-24
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+116
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Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-15
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+3
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
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Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-17
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+17
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Rename the TextureProgress node to TextureProgressBar
Hugo Locurcio
2020-12-14
1
-0
/
+556