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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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main
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scene_tree.h
Commit message (
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Author
Age
Files
Lines
...
*
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
2021-07-26
1
-10
/
+10
*
Show tooltips even when paused or time_scale is 0
kobewi
2021-07-23
1
-0
/
+4
*
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-07-12
1
-17
/
+0
*
Complete rewrite of Tweens
Tomasz Chabora
2021-06-19
1
-0
/
+5
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
*
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
1
-1
/
+1
*
Add preview Sun and Environment
reduz
2021-02-22
1
-0
/
+1
*
Update documentation for the new ProcessMode
Aaron Franke
2021-02-19
1
-5
/
+5
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-4
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-22
1
-6
/
+6
*
Move initialization of some classes to headers
Tomasz Chabora
2020-12-11
1
-25
/
+24
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
scene_tree.h: Update header guard
Yetizone
2020-09-10
1
-3
/
+3
*
Remove multilevel calls
George Marques
2020-07-24
1
-1
/
+0
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-5
/
+5
*
Fix doubleclick on tree item, restore input focus on previous windows.
Juan Linietsky
2020-07-01
1
-2
/
+0
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-3
/
+0
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-1
/
+1
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
1
-1
/
+0
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-7
/
+7
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-36
/
+5
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-21
1
-33
/
+3
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
1
-0
/
+3
*
Add a shorthand for setting the exit code using `SceneTree::quit()`
Hugo Locurcio
2020-01-03
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Implement game camera override
Erik
2019-10-23
1
-21
/
+2
*
Fixed leak on exit when using yield with SceneTreeTimer
PouleyKetchoupp
2019-10-19
1
-0
/
+2
*
Add autocomplete support for change_scene()
Tomasz Chabora
2019-09-02
1
-0
/
+1
*
[macOS] Add methods to modify global and dock menus. Add ability to open mult...
bruvzg
2019-08-26
1
-0
/
+1
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Use reference to constant in functions
qarmin
2019-07-10
1
-1
/
+1
*
Fixed scene tree update after changing node name in tool script
PouleyKetchoupp
2019-05-24
1
-0
/
+2
*
Clean up notifications and merge Node and MainLoop ones for clarity, closes #...
Juan Linietsky
2019-04-04
1
-1
/
+1
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+0
*
Rewrite how font oversampling is updated more carefully, fixes #24338
Juan Linietsky
2019-01-26
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
Implemented proceses priority
Andrea Catania
2018-07-23
1
-1
/
+2
*
Add option to disable automatic multiplayer poll
Fabio Alessandrelli
2018-06-03
1
-0
/
+3
*
Rename multiplayer_api to just multiplayer.
Fabio Alessandrelli
2018-05-08
1
-3
/
+3
*
Fix binding some core API methods only in tools builds
Ignacio Etcheverry
2018-04-29
1
-2
/
+0
*
Use MultiplayerAPI class for high level networking
Fabio Alessandrelli
2018-03-03
1
-40
/
+4
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Merge pull request #14996 from neikeq/enums-mono
Noshyaar
2017-12-27
1
-2
/
+2
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