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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
register_scene_types.cpp
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Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
1
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+4
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Added node for Navigation links
Josh Jones
2022-08-26
1
-0
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+4
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-2
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+5
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Merge pull request #64119 from YuriSizov/theme-init-database
Rémi Verschelde
2022-08-29
1
-54
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+9
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Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-26
1
-54
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+9
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Implement custom non-trivial shader functions
Patrick Exner
2022-08-27
1
-0
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+6
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-7
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+9
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Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-26
1
-3
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+7
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Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-3
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+7
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Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-26
1
-5
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+6
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Merge pull request #64801 from clayjohn/plane-quad
Rémi Verschelde
2022-08-25
1
-1
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+1
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Remove QuadMesh and add orientation parameter to PlaneMesh
clayjohn
2022-08-24
1
-1
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+1
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Merge pull request #64370 from Mickeon/rename-marker-node
Rémi Verschelde
2022-08-24
1
-4
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+6
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Rename Position* nodes to Marker*
Micky
2022-08-23
1
-4
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+6
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Clean up mesh include code and comments
Aaron Franke
2022-08-20
1
-10
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+8
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Merge pull request #64592 from mhilbrunner/move-fast-break-things
Yuri Sizov
2022-08-19
1
-3
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+0
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Unexpose VelocityTracker3D
Max Hilbrunner
2022-08-19
1
-3
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+0
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Merge pull request #64595 from mhilbrunner/ergo-proxy
Yuri Sizov
2022-08-19
1
-1
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+0
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Unexpose ProxyTexture
Max Hilbrunner
2022-08-19
1
-1
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+0
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Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
1
-0
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+2
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Add `TorusMesh`
hoontee
2022-08-04
1
-0
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+1
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Don't replace RootMotionView with Node in a running project
Hugo Locurcio
2022-08-03
1
-2
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+0
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Merge pull request #63161 from PrecisionRender/master
Rémi Verschelde
2022-07-29
1
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+2
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Add ShapeCast3D node
PrecisionRender
2022-07-28
1
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+2
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Rename every instance of "OGG" to "Ogg"
DeeJayLSP
2022-07-28
1
-0
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+2
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Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
1
-12
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+7
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-12
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+7
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Merge pull request #60957 from DeeJayLSP/sample_pcm
Rémi Verschelde
2022-07-28
1
-2
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+3
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Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-28
1
-2
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+3
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Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-26
1
-0
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+1
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Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
1
-0
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+17
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Merge pull request #62139 from bruvzg/label_font_setttings
Rémi Verschelde
2022-07-19
1
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+3
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Add LabelSettings resource for quick Label theme property override.
bruvzg
2022-07-12
1
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+3
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refactor sync in AnimationTree
Silc Renew
2022-07-16
1
-0
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+1
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Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-6
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+9
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implement bone renamer in importer
Silc Renew
2022-07-01
1
-0
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+6
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Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-19
1
-6
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+6
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Implement TextMesh resource.
bruvzg
2022-05-13
1
-0
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+1
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Merge pull request #60597 from reduz/missing-node-resource-placeholders
Rémi Verschelde
2022-05-05
1
-0
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+2
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Implement missing Node & Resource placeholders
reduz
2022-05-03
1
-0
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+2
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Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
1
-4
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+0
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Refactor module initialization
reduz
2022-05-04
1
-4
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+0
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Implement placeholder assets
reduz
2022-04-28
1
-0
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+8
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Add MSDF and mipmap generation project settings for the default font
Hugo Locurcio
2022-04-25
1
-1
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+4
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Implement Label3D node.
bruvzg
2022-04-22
1
-0
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+2
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Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-20
1
-0
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+2
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Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-0
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+2
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Implement Animation Libraries
reduz
2022-04-11
1
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+2
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Add compat rename for OpenSimplexNoise
Rémi Verschelde
2022-04-06
1
-6
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+7
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Add PortableCompressedTexture
reduz
2022-03-30
1
-0
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+1
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