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path: root/scene/resources/particle_process_material.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Add cone angle control to particle emission ring shapeKasper Arnklit Frandsen2024-09-021-0/+4
* Let materials' shaders update happen on loader threadsPedro J. Estébanez2024-05-061-2/+1
* Improve editing of min/max particle propertieskobewi2023-12-201-0/+6
* Merge pull request #84056 from QbieShay/qbe/fix-orbit-zRémi Verschelde2023-10-301-0/+4
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| * fixed wrong rotation matrix for orbit z velocityQbieShay2023-10-281-0/+4
* | Fixed damp as friction not updating shader codeQbieShay2023-10-271-1/+1
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* Particle internal refactor and additions for more artistic controlQbieShay2023-10-101-33/+91
* Avoid sync issues in materials with scheduled shader updatesPedro J. Estébanez2023-05-101-1/+0
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* particles: add amount property to sub property collision.Lamia2022-10-131-0/+5
* Merge pull request #66720 from qarmin/unintialized_memoryRémi Verschelde2022-10-051-3/+3
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| * Remove usage of unitialized variablesRafał Mikrut2022-10-011-3/+3
* | Style: Cleanup header guards for consistencyRémi Verschelde2022-09-261-3/+3
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* Rename ParticlesMaterial to ParticleProcessMaterialMicky2022-08-261-0/+438