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path: root/scene/resources/sphere_shape_3d.cpp
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename `str2var` to `str_to_var` and similarMicky2022-08-261-2/+2
* Decrease SphereShape3D's default radius to 0.5 to match primitive meshHugo Locurcio2022-05-221-1/+1
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-1/+1
* Improve range property hints for various collision shapesRémi Verschelde2022-03-261-1/+2
* Show an error when setting a negative size on a collision shapeAaron Franke2022-02-201-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Removed _change_notifyreduz2021-02-101-1/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Lowering the Minimum Unit at Shape3D and CamerasTokage2020-11-171-1/+1
* Shape3D::get_debug_mesh_lines const methodsArkadiusz Marcin Kołek2020-08-021-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-7/+0
* Renaming of servers for coherency.Juan Linietsky2020-03-271-3/+3
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+93