index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
resources
/
texture.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
David Snopek
2024-09-11
1
-15
/
+15
*
Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-949
/
+0
*
Add a square fill mode to GradientTexture2D
VolTer
2023-04-20
1
-0
/
+1
*
Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_i...
RedworkDE
2023-03-09
1
-0
/
+1
*
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated
Rémi Verschelde
2023-02-17
1
-23
/
+0
*
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
1
-0
/
+19
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Merge pull request #63271 from Chaosus/fix_texture_error
Rémi Verschelde
2022-10-11
1
-5
/
+5
|
\
|
*
Fix error emitting when opening some textures in the inspector
Yuri Rubinsky
2022-07-21
1
-5
/
+5
*
|
Remove unused struct in GradientTexture1D
Micky
2022-09-21
1
-9
/
+0
*
|
Rework AnimatedTexture's `fps` into `speed_scale`
Micky
2022-09-06
1
-6
/
+6
*
|
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-06
1
-3
/
+3
|
\
\
|
*
|
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-09-01
1
-3
/
+3
*
|
|
Change Array arguments to TypedArray
kobewi
2022-09-01
1
-2
/
+2
|
/
/
*
|
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-4
/
+4
*
|
Unexpose ProxyTexture
Max Hilbrunner
2022-08-19
1
-2
/
+0
*
|
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
|
/
*
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
1
-1
/
+1
*
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-1
/
+2
*
Re-add internal image field to ImageTexture
kobewi
2022-06-08
1
-0
/
+5
*
Remove image property of ImageTexture
kobewi
2022-06-07
1
-5
/
+0
*
Merge pull request #60583 from reduz/placeholder-assets
Rémi Verschelde
2022-05-03
1
-0
/
+94
|
\
|
*
Implement placeholder assets
reduz
2022-04-28
1
-0
/
+94
*
|
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-3
/
+3
|
/
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-1
/
+1
*
Add PortableCompressedTexture
reduz
2022-03-30
1
-0
/
+72
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-19
/
+43
*
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
1
-29
/
+29
*
Decrease the default GradientTexture and CurveTexture size
Hugo Locurcio
2022-01-29
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Merge pull request #54715 from goostengine/gradient-texture-1d-rename
Yuri Roubinsky
2021-11-08
1
-4
/
+4
|
\
|
*
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-07
1
-4
/
+4
*
|
Remove redundant texture flag setters/getters for `CameraTexture`
Aaron Record
2021-11-07
1
-3
/
+0
|
/
*
Add GradientTexture2D
Hendrik Brucker
2021-10-12
1
-0
/
+71
*
Merge pull request #53180 from boruok/4.0-fix-atlas-texture-return-null
Rémi Verschelde
2021-09-28
1
-0
/
+2
|
\
|
*
4.0 fix atlas texture return null
boruok
2021-09-28
1
-0
/
+2
*
|
Remove unused ImageTexture functions
Haoyu Qiu
2021-09-14
1
-2
/
+0
|
/
*
Add an `use_hdr` property to GradientTexture to allow storing HDR colors
Hugo Locurcio
2021-08-13
1
-0
/
+4
*
Add placeholder textures to ensure CameraTexture / CameraFeed always have val...
bruvzg
2021-08-13
1
-0
/
+1
*
Rename Curve3Texture to CurveXYZTexture
Rémi Verschelde
2021-07-14
1
-4
/
+4
*
Implement Curve3Texture
reduz
2021-07-03
1
-11
/
+53
*
Clean up RenderingServer and its bindings
reduz
2021-07-01
1
-1
/
+1
*
Merge pull request #47835 from mortarroad/master-lossless-webp
Rémi Verschelde
2021-06-11
1
-15
/
+6
|
\
|
*
Implement lossless WebP encoding
Morris Tabor
2021-06-11
1
-15
/
+6
*
|
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
|
/
*
Fix some warnings raised by GCC-11.1
jfons
2021-05-25
1
-1
/
+1
*
Remove obsolete LargeTexture, it's no longer useful since 3.x
Rémi Verschelde
2021-04-28
1
-45
/
+0
*
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-6
/
+6
[next]