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Redot Engine – Multi-platform 2D and 3D game engine
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visual_shader_nodes.cpp
Commit message (
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Author
Age
Files
Lines
*
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
Yuri Roubinsky
2020-10-18
1
-0
/
+84
*
Fix typo in VisualShaderNodeSample3D::generate_code
Yuri Roubinsky
2020-10-04
1
-1
/
+1
*
Fix def parameter in Texture visual shader nodes for sky/particles modes
Yuri Roubinsky
2020-10-03
1
-22
/
+50
*
Merge pull request #42078 from Chaosus/vs_rename_type
Rémi Verschelde
2020-09-29
1
-16
/
+16
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\
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*
Renames Type to OpType in VisualShaderNodeMultiplyAdd
Yuri Roubinsky
2020-09-15
1
-16
/
+16
*
|
Fix some bugs in visual shader editor
Yuri Roubinsky
2020-09-21
1
-0
/
+44
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/
*
Fix triplanar texture code generation in visual shaders
Yuri Roubinsky
2020-09-11
1
-4
/
+4
*
Added Texture3D to visual shaders
Yuri Roubinsky
2020-09-10
1
-0
/
+126
*
Fix some broken visual shader nodes
Yuri Roubinsky
2020-09-07
1
-0
/
+6
*
Cleanup constructor code in visual shader nodes
Yuri Roubinsky
2020-09-05
1
-55
/
+0
*
Added default value for uniforms in visual shaders
Yuri Roubinsky
2020-07-27
1
-10
/
+276
*
Optimize code generation for fresnel node in visual shaders
Yuri Roubinsky
2020-07-27
1
-1
/
+16
*
Removes redundant code generation in VisualShaderNodeTextureUniform
Yuri Roubinsky
2020-07-26
1
-0
/
+4
*
Added 'fma' function to shader language
Yuri Roubinsky
2020-07-10
1
-0
/
+93
*
Added Texture2DArray support to visual shaders
Yuri Roubinsky
2020-06-19
1
-0
/
+245
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-36
/
+55
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-138
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-39
/
+115
*
Added uniform qualifiers to visual shaders
Yuri Roubinsky
2020-05-05
1
-15
/
+51
*
Add support for integer type in visual shaders
Yuri Roubinsky
2020-02-26
1
-83
/
+460
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-4
/
+4
*
Texture refactor
Juan Linietsky
2020-02-11
1
-46
/
+46
*
Implemented hint_range for VisualShaderNodeScalarUniform
Yuri Roubinsky
2020-02-07
1
-0
/
+81
*
Added missing '\n' in visual shader fresnel node code generation
Yuri Roubinsky
2020-02-03
1
-1
/
+1
*
Few extra formatting fixes for visual shader node generation
Yuri Roubinsky
2020-02-01
1
-7
/
+7
*
Better visual shader code generation
Yuri Roubinsky
2020-02-01
1
-115
/
+180
*
Added missed bracket to VisualShaderNodeCubeMap
Yuri Roubinsky
2020-01-27
1
-0
/
+1
*
Fix VisualShaderNodeCubeMap generation
Yuri Roubinsky
2020-01-27
1
-10
/
+13
*
Docs for some nodes in visual shader
Yuri Roubinsky
2020-01-23
1
-5
/
+5
*
Merge pull request #33817 from Chaosus/vs_fresnel
Yuri Roubinsky
2020-01-08
1
-3
/
+24
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\
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*
Makes Fresnel node in visual shaders to use default NORMAL/VIEW
Yuri Roubinsky
2019-11-22
1
-3
/
+24
*
|
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
|
Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT
Yuri Roubinsky
2019-12-12
1
-0
/
+1
|
/
*
Added sampler inputs for visual shaders
Yuri Roubinsky
2019-11-03
1
-7
/
+9
*
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-11-01
1
-0
/
+1
*
[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s
Yuri Roubinsky
2019-10-11
1
-65
/
+80
*
Uses LoD even if UV slot is not used in visual shader textures
Yuri Roubinsky
2019-10-10
1
-11
/
+47
*
Makes cube maps to be works in visual shaders
Yuri Roubinsky
2019-10-09
1
-18
/
+90
*
Makes Texture and TextureUniform in visual shaders to use UV by default
Yuri Roubinsky
2019-10-03
1
-15
/
+37
*
Added sampler port type for visual shaders
Chaosus
2019-10-01
1
-7
/
+74
*
Some formatting fixes in visual_shader_nodes.cpp
Yuri Rou
2019-09-18
1
-6
/
+113
*
Removed useless code from Switch in visual shader
Chaosus89
2019-09-05
1
-9
/
+1
*
Some improvements for Switch node in visual shaders
Chaosus89
2019-09-03
1
-3
/
+34
*
Some improvements to Mix visual shader function
Yuri Roubinski
2019-08-06
1
-11
/
+67
*
Fix outerProduct function in visual shaders
Chaosus
2019-08-01
1
-1
/
+1
*
i18n: Sync translation template with current source
Rémi Verschelde
2019-07-19
1
-1
/
+1
*
Merge pull request #30532 from Chaosus/vs_triplanar
Rémi Verschelde
2019-07-15
1
-0
/
+92
|
\
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*
Added triplanar uniform texture node to visual shaders
Chaosus
2019-07-12
1
-0
/
+92
*
|
Added "Is" and "Compare" functions to visual shaders
Chaosus
2019-07-12
1
-0
/
+314
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/
*
Added DEPTH_TEXTURE to visual shaders
Chaosus
2019-07-05
1
-1
/
+49
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