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* doc: Sync classref with current sourceRémi Verschelde2020-12-041-59/+6
* Refactored Mesh internals and formats.reduz2020-12-025-211/+559
* Fixed some errors when changing port name in visual shader expressionsYuri Roubinsky2020-12-022-20/+23
* Fix few bugs in visual shader expressionsYuri Roubinsky2020-12-011-2/+6
* Fixed several visual shader inputsYuri Roubinsky2020-11-291-15/+20
* Merge pull request #42761 from fire/color-grading-3dRémi Verschelde2020-11-282-8/+25
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| * Environment brightness, contrast, saturation restore with color correction.clayjohn2020-11-282-8/+25
* | Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)Yuri Roubinsky2020-11-281-4/+4
* | Merge pull request #41100 from bruvzg/ctl_text_server_interfaceRémi Verschelde2020-11-2824-2089/+2175
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| * | [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-2624-2089/+2175
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* | Merge pull request #39056 from rileylyman/tscn_newlinesRémi Verschelde2020-11-271-0/+5
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| * | skip extra newline in .tscn when renaming dependencyrileylyman2020-05-251-0/+5
* | | Added extra warning to VisualShaderNodeTexture + fix warning appearingYuri Roubinsky2020-11-262-0/+16
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* | Describe `ImageTexture`, `Image` creation and usageAndrii Doroshenko (Xrayez)2020-11-171-6/+9
* | Merge pull request #38812 from aaronfranke/brace-no-empty-lineRémi Verschelde2020-11-176-14/+0
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| * | Remove empty lines around braces with the formatting scriptAaron Franke2020-11-166-14/+0
* | | Merge pull request #43547 from TokageItLab/lowering-s3d-and-camera-min-unitRémi Verschelde2020-11-174-6/+6
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| * | Lowering the Minimum Unit at Shape3D and CamerasTokage2020-11-174-6/+6
* | | Merge pull request #43316 from YeldhamDev/rate_scale_wav_fixRémi Verschelde2020-11-161-1/+2
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| * | | Fix WAV resources ignoring the AudioServer's 'global_rate_scale' valueMichael Alexsander2020-11-041-1/+2
* | | | Merge pull request #42008 from Calinou/theme-rename-node-typeRémi Verschelde2020-11-162-183/+183
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| * | | Rename the `type` parameter to `node_type` in Theme and ControlHugo Locurcio2020-10-272-183/+183
* | | | Improve error messages related to failing to open filesNick Swoboda2020-11-121-3/+3
* | | | Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-093-5/+6
* | | | Reorganized core/ directory, it was too fatty alreadyreduz2020-11-0739-48/+48
* | | | Fix uninitialised variables in the BaseMaterial3D.bruvzg2020-11-061-0/+2
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* | | Alpha Hash and Alpha2Coverage ImplementationMarios Staikopoulos2020-11-022-61/+243
* | | Update scene/resources/dynamic_font.cppJuan Linietsky2020-10-281-0/+2
* | | Implement CanvasGroup and CanvasItem clippingreduz2020-10-281-2/+13
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* | Visual Shader Parenthesis fixLuke Costello2020-10-271-2/+2
* | Merge pull request #43075 from Xrayez/color-ramp-to-gradientRémi Verschelde2020-10-262-19/+7
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| * | Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)2020-10-252-19/+7
* | | Refactored 2D shader and lighting systemreduz2020-10-248-138/+60
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* | Merge pull request #42558 from Chaosus/vs_curveRémi Verschelde2020-10-194-22/+165
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| * | Added VisualShaderNodeCurve to easy gather data from a CurveTextureYuri Roubinsky2020-10-184-22/+165
* | | Revert "Replace SAO implementation with MSSAO"Juan Linietsky2020-10-182-25/+69
* | | Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky2020-10-182-69/+25
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| * | | Replace SAO implementation with MSSAOclayjohn2020-10-182-69/+25
* | | | Merge pull request #42201 from clayjohn/Vulkan-new-glowJuan Linietsky2020-10-182-21/+57
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| * | | Optimize Glow with local memoryclayjohn2020-10-182-21/+57
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* | | Merge pull request #41418 from clayjohn/Vulkan-aerialRémi Verschelde2020-10-182-1/+26
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| * | | Add aerial perspective to fixed fogclayjohn2020-10-172-1/+26
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* / / Refactor MethodBind to use variadic templatesreduz2020-10-183-4/+0
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* | Adds Metallic to spatial light input of visual shadersYuri Roubinsky2020-10-101-0/+1
* | Implement GPU Particle Collisionsreduz2020-10-092-4/+128
* | glTF: Fix parsing image data with `mimeType` undefinedRémi Verschelde2020-10-051-1/+0
* | Fix typo in VisualShaderNodeSample3D::generate_codeYuri Roubinsky2020-10-041-1/+1
* | Fix def parameter in Texture visual shader nodes for sky/particles modesYuri Roubinsky2020-10-031-22/+50
* | Switch from recursion to iterative for backfilling colour regionsPaulb232020-10-031-0/+7
* | Fix VisualShaderNode::set_output_port_connectedYuri Roubinsky2020-10-022-9/+4