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* Merge pull request #44233 from YeldhamDev/popupmenu_circle_backRémi Verschelde2020-12-101-2/+2
|\ | | | | Re-add circle back scrolling to 'PopupMenu'
| * Re-add circle back scrolling to 'PopupMenu'Michael Alexsander2020-12-091-2/+2
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* | Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_colorRémi Verschelde2020-12-102-1/+3
|\ \ | | | | | | Add "font_color_separator" theme property to 'PopupMenu'
| * | Add "font_color_separator" theme property to 'PopupMenu'Michael Alexsander2020-12-032-1/+3
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* | | Merge pull request #44124 from volzhs/tabs-in-frontRémi Verschelde2020-12-102-2/+31
|\ \ \ | |_|/ |/| | Add option to draw all tabs in front
| * | Add option to draw all tabs in frontvolzhs2020-12-102-2/+31
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* | | Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde2020-12-0918-281/+0
|\ \ \ | | | | | | | | Cleanup unused engine code
| * | | Cleanup unused engine codeTomasz Chabora2020-12-0918-281/+0
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* | | | Fix connections to CanvasItem and Tabs signalsRémi Verschelde2020-12-091-1/+1
| | | | | | | | | | | | | | | | Follow-up to #44188 and #44189.
* | | | Merge pull request #43931 from bruvzg/ctl_comp_fontRémi Verschelde2020-12-093-2/+118
|\ \ \ \ | | | | | | | | | | [Complex Text Layouts] Add compatibility for legacy Font resources.
| * | | | [Complex Text Layouts] Add compatibility for legacy Font resources.bruvzg2020-12-033-2/+118
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* | | | | Merge pull request #44199 from bruvzg/pvs_fixes_1Rémi Verschelde2020-12-097-17/+9
|\ \ \ \ \ | | | | | | | | | | | | PVS-Studio static analyzer fixes
| * | | | | Static analyzer fixes:bruvzg2020-12-097-17/+9
| | |/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | Removes unused code in OS. Fixes return types. Fixes few typos.
* / | | | Increase dithering in the PhysicalSkyMaterial shader to combat bandingHugo Locurcio2020-12-091-1/+1
|/ / / / | | | | | | | | | | | | | | | | Banding should now be much less visible when using the default PhysicalSkyMaterial settings.
* | | | Rename CanvasItem's hide signal to hiddenMarcel Admiraal2020-12-083-4/+4
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* | | | Merge pull request #44188 from madmiraal/tabs-signal-namesRémi Verschelde2020-12-081-4/+4
|\ \ \ \ | | | | | | | | | | Rename Tabs close and hover signals to tab_closed and tab_hovered
| * | | | Rename Tabs close and hover signals to tab_closed and tab_hoveredMarcel Admiraal2020-12-081-4/+4
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* | | | | Merge pull request #44184 from madmiraal/xrcontroller-button_releasedRémi Verschelde2020-12-081-2/+2
|\ \ \ \ \ | |/ / / / |/| | | | Rename XRController signal button_release to button_released
| * | | | Rename XRController signal button_release to button_releasedMarcel Admiraal2020-12-081-2/+2
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* | | | | Merge pull request #44166 from madmiraal/remove-chain-tip-copy-constructorRémi Verschelde2020-12-081-4/+0
|\ \ \ \ \ | |/ / / / |/| | | | Remove ChainTip copy constructor
| * | | | Remove ChainTip copy constructorMarcel Admiraal2020-12-071-4/+0
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* | | | | [Complex Text Layouts] Performance optimizations.bruvzg2020-12-073-9/+18
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* | | | | [Complex Text Layouts] Fix missing ItemList item text buffer init in ↵bruvzg2020-12-061-0/+1
| | | | | | | | | | | | | | | | | | | | `add_icon_item`.
* | | | | [Complex Text Layouts] Align glyph offsets and advances to the pixel grid.bruvzg2020-12-061-1/+1
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* | | | | [Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, ↵bruvzg2020-12-068-50/+83
|/ / / / | | | | | | | | | | | | | | | | | | | | TextEdit, TextLine and TextParagraph. Fixes oversized editor control height (default editor spacing is negative) and control size changing when text is set.
* | | | Merge pull request #44129 from Calinou/tweak-material-height-hintsRémi Verschelde2020-12-061-3/+3
|\ \ \ \ | | | | | | | | | | Tweak BaseMaterial3D heightmap property hints
| * | | | Tweak BaseMaterial3D heightmap property hintsHugo Locurcio2020-12-051-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | - Allow finer adjustments of the heightmap scale. - Allow increasing the heightmap level detail (at the cost of performance).
* | | | | Remove connect *_compat methodsAaron Franke2020-12-052-3/+3
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* | | | Merge pull request #44116 from Scony/add-bake-finished-signalRémi Verschelde2020-12-051-0/+1
|\ \ \ \ | |_|/ / |/| | | Add missing 'bake_finished' signal
| * | | Add missing 'bake_finished' signalPawel Lampe2020-12-051-0/+1
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* | | | Merge pull request #44091 from madmiraal/rename-cubemesh-boxmeshRémi Verschelde2020-12-053-25/+26
|\ \ \ \ | | | | | | | | | | Rename CubeMesh to BoxMesh
| * | | | Rename CubeMesh BoxMeshMarcel Admiraal2020-12-053-25/+26
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* | | | Rebind Mesh/ArrayMesh enumsAaron Franke2020-12-042-9/+10
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* | | | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke2020-12-047-119/+119
| | | | | | | | | | | | "Flags" was a bit too ambiguous, and in 3D it hid GeometryInstance.Flags
* | | | Rename LightOccluder2D light_mask to occluder_light_maskAaron Franke2020-12-041-2/+2
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* | | | Rename PathFollow2D rotate boolAaron Franke2020-12-042-9/+9
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* | | | Rename XR get_type and get_nameAaron Franke2020-12-041-2/+2
|/ / / | | | | | | Now called get_tracker_type and get_tracker_name
* | | doc: Sync classref with current sourceRémi Verschelde2020-12-042-60/+6
| | | | | | | | | | | | | | | | | | | | | | | | And fixups: - Add missing bindings in RenderingServer - Remove duplicate ArrayMesh enum bindings (they're in Mesh already) - Remove redundant _unhandled_key_input binding in Control (it's in Node already)
* | | Merge pull request #43999 from volzhs/update-scrollcontainer-page-value-masterRémi Verschelde2020-12-031-0/+2
|\ \ \ | |_|/ |/| | Update page value properly of ScrollContainer
| * | Update page value properly of ScrollContainervolzhs2020-12-011-0/+2
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* | Refactored Mesh internals and formats.reduz2020-12-026-212/+559
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Changed how mesh data is organized, hoping to make it more efficient on Vulkan and GLES. -Removed compression, it now always uses the most efficient format. -Added support for custom arrays (up to 8 custom formats) -Added support for 8 weights in skeleton data. -Added a simple optional versioning system for imported assets, to reimport if binary is newer -Fixes #43979 (I needed to test) WARNING: -NOT backwards compatible with previous 4.x-devel, will most likely never be, but it will force reimport scenes due to version change. -NOT backwards compatible with 3.x scenes, this will be eventually re-added. -Skeletons not working any longer, will fix in next PR.
* | Fixed some errors when changing port name in visual shader expressionsYuri Roubinsky2020-12-022-20/+23
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* | Fix few bugs in visual shader expressionsYuri Roubinsky2020-12-011-2/+6
|/ | | | | Fixed few bugs in visual shader expressions
* Merge pull request #43971 from volzhs/fix-tab-containerRémi Verschelde2020-11-301-13/+15
|\ | | | | Fix TabContainer crashes
| * Fix TabContainer crashesvolzhs2020-11-301-13/+15
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* | fix #43695 by revert part of #41576FIF152020-11-301-0/+1
|/ | | | | | | Note that #42109 already reverted the change of MenuButton, and actually fixed #43695. As a result, this commit only reverts the change to LinkButton, in order to prevent unpredictable consequences.
* Merge pull request #43958 from EricEzaM/PR/basebutton-add-property-and-docoRémi Verschelde2020-11-291-0/+1
|\ | | | | Exposed shortcut_context property to scripting and added documentation.
| * Exposed shortcut_context property to scripting and added documentation.Eric M2020-11-301-0/+1
| | | | | | | | I didn't expose this as a property or add documentation in the original PR #42109.
* | Fixed several visual shader inputsYuri Roubinsky2020-11-291-15/+20
|/ | | | | Fixed several inputs in visual shaders
* Merge pull request #42761 from fire/color-grading-3dRémi Verschelde2020-11-282-8/+25
|\ | | | | Environment brightness, contrast, saturation restore with 3d LUT.