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Redot Engine – Multi-platform 2D and 3D game engine
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arvr
Commit message (
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Author
Age
Files
Lines
*
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
5
-617
/
+0
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-1
/
+1
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Exposing get_tracker_id for ARVRPositionalTracker to GDScript
Bastiaan Olij
2020-03-04
1
-0
/
+1
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
4
-8
/
+8
*
Typo fix: "differt" -> "different"
follower
2019-08-28
1
-1
/
+1
*
Use reference to constant in functions
qarmin
2019-07-10
2
-2
/
+2
*
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
2
-0
/
+8
*
Send notifications to ARVRInterfaces
Bastiaan Olij
2019-04-27
1
-0
/
+1
*
Merge pull request #27527 from BastiaanOlij/render_ext_target
Rémi Verschelde
2019-04-07
2
-0
/
+6
|
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*
Add option to have viewport render into supplied texture
Bastiaan Olij
2019-04-06
2
-0
/
+6
*
|
Added a mesh interface to the arvr positional trackers
Bastiaan Olij
2019-02-06
2
-4
/
+18
|
/
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
4
-8
/
+8
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-2
/
+0
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
2
-2
/
+2
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
4
-1
/
+5
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
4
-8
/
+8
*
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-12-22
1
-2
/
+21
*
Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-11-13
2
-2
/
+2
*
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-11-01
2
-0
/
+21
*
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-14
2
-188
/
+0
*
Made a few tweaks to the interface
BastiaanOlij
2017-10-06
4
-36
/
+133
*
Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-09-10
2
-0
/
+26
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-3
/
+3
*
Added ARVRAnchor support and a few small enhancements
BastiaanOlij
2017-08-03
2
-5
/
+36
*
Adding base classes and structures for ARVR support
BastiaanOlij
2017-07-28
7
-0
/
+579