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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
servers
/
arvr_server.h
Commit message (
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Author
Age
Files
Lines
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Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
1
-192
/
+0
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Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Use reference to constant in functions
qarmin
2019-07-10
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-13
1
-1
/
+1
|
\
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Misc. typos
luz.paz
2018-09-12
1
-1
/
+1
*
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-5
/
+5
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/
*
A few fixes on the ARVR Server
Bastiaan Olij
2018-03-15
1
-0
/
+17
*
Fix typos with codespell
luz.paz
2018-02-21
1
-1
/
+1
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-2
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-12-22
1
-5
/
+9
*
Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-11-13
1
-0
/
+1
*
Made a few tweaks to the interface
BastiaanOlij
2017-10-06
1
-2
/
+5
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-7
/
+7
*
Adding base classes and structures for ARVR support
BastiaanOlij
2017-07-28
1
-0
/
+167