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Redot Engine – Multi-platform 2D and 3D game engine
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audio
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effects
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audio_stream_generator.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Change time parameters and variables to double type
Dave Palais
2022-09-26
1
-4
/
+4
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-0
/
+1
*
Implement BPM support
reduz
2022-07-23
1
-1
/
+3
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-09-07
1
-0
/
+1
*
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-08-27
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-11
/
+11
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-2
/
+2
*
Add missing license headers
Rémi Verschelde
2019-06-11
1
-3
/
+33
*
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-04-10
1
-0
/
+66