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path: root/servers/camera/camera_feed.cpp
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* Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-0/+20
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| * Added external camera feed from external plugin on Androidmaxime.chambefort2024-10-301-0/+20
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Expose CameraFeed settersJason Kuo2024-09-271-10/+7
* Add linux camera supportPaweł2024-09-251-2/+26
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
* Remove unused GDNative codeRémi Verschelde2022-03-091-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Add placeholder textures to ensure CameraTexture / CameraFeed always have val...bruvzg2021-08-131-25/+16
* Port camera feed to the new RenderingServer API.bruvzg2021-08-121-75/+43
* Check if an input image wasn't Image on several functions in CameraFeedKongfa Waroros2021-03-141-3/+7
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Renaming of servers for coherency.Juan Linietsky2020-03-271-14/+14
* Texture refactorJuan Linietsky2020-02-111-1/+25
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Made constants fully upper case in camera serverBastiaan Olij2019-06-191-9/+9
* Add script to fix style issues and copyright headersRémi Verschelde2019-06-171-3/+3
* Adding a new Camera Server implementation to Godot.BastiaanOlij2019-06-151-0/+266