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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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debugger
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servers_debugger.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-4
/
+2
*
Fix editor profiler script function sort order
baptr
2024-01-27
1
-1
/
+1
*
Display functions that were previously forgotten in Profiler
风青山
2024-01-04
1
-4
/
+6
*
Fix missing time for some script functions in profiler
msreis
2023-12-19
1
-4
/
+10
*
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-1
/
+1
*
Fix deserializing resource usage debug data
kleonc
2023-04-07
1
-3
/
+5
*
Pace debugger draw requests
Pedro J. Estébanez
2023-02-07
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-7
/
+7
*
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-05
1
-7
/
+7
*
[Debugger] Move servers-related behaviours to ServersDebugger.
Fabio Alessandrelli
2022-02-06
1
-0
/
+16
*
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
1
-0
/
+447