summaryrefslogtreecommitdiffstats
path: root/servers/physics/body_sw.h
Commit message (Expand)AuthorAgeFilesLines
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-124/+138
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-11/+11
* Type renames:Juan Linietsky2017-01-111-7/+7
* Fixed inertia tensor computation and center of massm4nu3lf2017-01-091-8/+29
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Merge pull request #2698 from Faless/add_area_fixJuan Linietsky2016-01-231-3/+19
|\
| * Fix Body (and Body2D) add_area / remove_area when area have multiple shapesFabio Alessandrelli2015-12-021-3/+19
* | skip the first integration in physics bodies, fixes #2213Juan Linietsky2016-01-021-0/+2
* | Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* | Areas now calculate their dampenings the same way as their gravity.Ovnuniarchos2015-12-081-1/+1
|/
* Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky2015-08-301-4/+11
* sleeping property now should work properly, fixes #1892Juan Linietsky2015-05-161-1/+1
* properly wake up bodies when a parameter changes, fixes #1740Juan Linietsky2015-04-261-0/+6
* Merge pull request #1691 from Faless/area_combine_2dJuan Linietsky2015-04-181-1/+1
|\
| * Fix operator definition for AreaCMPFabio Alessandrelli2015-04-141-1/+1
* | Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
|/
* Use Vector for storing areasFabio Alessandrelli2015-03-241-5/+4
* ColladaJuan Linietsky2014-10-141-0/+1
* missing fils from yesterday comit.Juan Linietsky2014-10-031-1/+1
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+22
* 3D Physics and Other StuffJuan Linietsky2014-09-021-2/+3
* Little BitsJuan Linietsky2014-08-141-0/+1
* A bit of everything:Juan Linietsky2014-05-141-320/+325
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+348