index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
physics
/
space_sw.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-45
/
+39
*
Merge pull request #7802 from tagcup/physics_64bit
Rémi Verschelde
2017-02-26
1
-8
/
+8
|
\
|
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-8
/
+8
*
|
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
|
/
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+1
|
\
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
|
Expose more 2D/3D physics options in project settings
Fabio Alessandrelli
2016-10-03
1
-0
/
+1
|
/
*
First version of Profiler
Juan Linietsky
2016-05-21
1
-0
/
+16
*
change intersect_ray function to discriminate pickable objects, fixes #3203
Juan Linietsky
2016-01-10
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
newline fixes
reduz
2015-10-08
1
-187
/
+187
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-0
/
+8
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+7
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-2
/
+17
*
Export linear/angular velocity sleep threshold;Change default linear velocity...
marynate
2014-02-27
1
-32
/
+32
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+157