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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
servers
/
physics_2d
/
constraint_2d_sw.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-70
/
+0
*
Initialize variables in servers/physics
qarmin
2021-09-15
1
-4
/
+2
*
Godot Physics collisions and solver processed on threads
PouleyKetchoupp
2021-04-26
1
-0
/
+1
*
Godot Physics solver optimization
PouleyKetchoupp
2021-04-12
1
-8
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
1
-1
/
+1
*
Refactored RID/RID_Owner to always use O(1) allocation.
Juan Linietsky
2020-02-11
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Added physics API in order to enable/disable collisions between rigidbody att...
Andrea Catania
2018-02-05
1
-0
/
+5
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-13
/
+14
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-2
/
+2
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+1
|
\
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+72