| Commit message (Expand) | Author | Age | Files | Lines |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -348/+0 |
* | Drop old semaphore implementation | Pedro J. Estébanez | 2020-03-03 | 1 | -1/+1 |
* | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez | 2020-02-26 | 1 | -1/+1 |
* | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 1 | -4/+4 |
* | Added a spinlock template as well as a thread work pool class. | Juan Linietsky | 2020-02-11 | 1 | -1/+1 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Correct typo and format of comments | IAmActuallyCthulhu | 2019-07-30 | 1 | -3/+3 |
* | Allow adding disabled shapes | ShyRed | 2019-04-23 | 1 | -2/+2 |
* | -Re-added margins in one way collision (made in a more user friendly way than... | Juan Linietsky | 2019-01-18 | 1 | -1/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | 2018-11-16 | 1 | -0/+4 |
* | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky | 2018-11-07 | 1 | -0/+6 |
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| * | Fix picking in CanvasLayer | Pedro J. Estébanez | 2018-08-25 | 1 | -0/+6 |
* | | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -3/+3 |
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* | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky | 2018-08-07 | 1 | -3/+0 |
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| * | Removed physics material combination mode. Added rough and absorbent paramete... | Andrea Catania | 2018-08-07 | 1 | -3/+0 |
* | | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti... | Tiger Caldwell | 2018-07-24 | 1 | -0/+4 |
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* | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky | 2018-07-23 | 1 | -0/+3 |
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| * | Implemented physics material | AndreaCatania | 2018-05-11 | 1 | -0/+3 |
* | | -Added support for raycast in KinematicBody2D | Juan Linietsky | 2018-07-16 | 1 | -2/+8 |
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* | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania | 2018-02-20 | 1 | -2/+2 |
* | Added physics API in order to enable/disable collisions between rigidbody att... | Andrea Catania | 2018-02-05 | 1 | -0/+3 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Reworked how servers preallocate RIDs, should fix #10970 | Juan Linietsky | 2017-11-09 | 1 | -17/+16 |
* | Added new API to get body direct state | AndreaCatania | 2017-09-29 | 1 | -1/+8 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -9/+9 |
* | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson | 2017-07-22 | 1 | -1/+1 |
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
* | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 2017-07-08 | 1 | -2/+2 |
* | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky | 2017-06-23 | 1 | -8/+3 |
* | Refactor layer_mask to collision_layer | Poommetee Ketson | 2017-06-14 | 1 | -3/+3 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -148/+125 |
* | Merge pull request #7802 from tagcup/physics_64bit | Rémi Verschelde | 2017-02-26 | 1 | -11/+11 |
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| * | Use real_t as floating point type in physics code. | Ferenc Arn | 2017-02-13 | 1 | -11/+11 |
* | | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
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* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -11/+11 |
* | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | -Fixed issue in Kinematicbody2D | Juan Linietsky | 2016-09-01 | 1 | -2/+2 |
* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
* | RigidBody2D (add_force, set_inertia): new methods. | Josh Grams | 2016-04-26 | 1 | -0/+1 |
* | Expose softness parameter of pin joint to the editor. | Biliogadafr | 2015-10-10 | 1 | -0/+3 |
* | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -0/+16 |
* | -fix bug in animation editor | Juan Linietsky | 2015-05-27 | 1 | -1/+1 |
* | oops, previous commit was not working | Juan Linietsky | 2015-05-26 | 1 | -3/+5 |
* | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -0/+295 |