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path: root/servers/physics_2d/step_2d_sw.cpp
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* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-308/+0
* Initialize variables in servers/physicsqarmin2021-09-151-2/+0
* Clean physics direct body state usage in 2D and 3D physicsPouleyKetchoupp2021-08-251-0/+2
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-3/+3
* Godot Physics collisions and solver processed on threadsPouleyKetchoupp2021-04-261-59/+98
* Godot Physics solver optimizationPouleyKetchoupp2021-04-121-113/+78
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* make 2d constraint solving more deterministic by solving in push orderJordan Schidlowsky2020-12-041-3/+3
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-18/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-7/+7
* Renaming of servers for coherency.Juan Linietsky2020-03-271-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Remove redundant "== true" codeAaron Franke2018-10-061-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-109/+95
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-4/+4
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* First version of ProfilerJuan Linietsky2016-05-211-2/+38
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* properly removing unprocessed objects from physics islands fixes one way plat...Juan Linietsky2016-01-011-3/+49
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+4
* -improved physics ccdJuan Linietsky2014-02-191-4/+9
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+239