Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 1 | -1/+1 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -0/+7 |
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index : redot-engine.git | |
Redot Engine – Multi-platform 2D and 3D game engine |
summaryrefslogtreecommitdiffstats |
Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 1 | -1/+1 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -0/+7 |