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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
servers
/
physics_3d
/
area_3d_sw.h
Commit message (
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Author
Age
Files
Lines
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-245
/
+0
*
Initialize variables in servers/physics
qarmin
2021-09-15
1
-16
/
+15
*
Fix point gravity calculation
PouleyKetchoupp
2021-08-24
1
-7
/
+2
*
Enabled area-specific wind forces
Jeffrey Cochran
2021-08-23
1
-0
/
+16
*
Enabled softbody-area collision (intersection) and enabled area-specific grav...
Jeffrey Cochran
2021-08-15
1
-0
/
+34
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+12
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-10
/
+0
*
More server renames for consistency after #37361
Rémi Verschelde
2020-03-28
1
-1
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-0
/
+203