Commit message (Expand) | Author | Age | Files | Lines | |
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* | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp | 2021-10-18 | 1 | -92/+0 |
* | One-directional layer check for Area vs. RigidBody/SoftBody/Area | PouleyKetchoupp | 2021-08-17 | 1 | -2/+4 |
* | Enabled softbody-area collision (intersection) and enabled area-specific grav... | Jeffrey Cochran | 2021-08-15 | 1 | -0/+18 |
* | Godot Physics collisions and solver processed on threads | PouleyKetchoupp | 2021-04-26 | 1 | -6/+10 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -2/+0 |
* | More server renames for consistency after #37361 | Rémi Verschelde | 2020-03-28 | 1 | -1/+1 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -0/+70 |