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path: root/servers/physics_3d/collision_solver_3d_sat.cpp
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* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-2396/+0
* Swap args of Plane(point, normal) constructormennomax2021-10-151-7/+7
* Merge pull request #52668 from qarmin/cppcheck_servers_physicsCamille Mohr-Daurat2021-09-161-13/+12
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| * Initialize variables in servers/physicsqarmin2021-09-151-13/+12
* | Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp2021-09-141-2/+2
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* Rename RayShape to SeparationRayShapePouleyKetchoupp2021-08-241-2/+2
* Restore RayShape as a regular shape typePouleyKetchoupp2021-08-241-2/+4
* Make radius & height in CapsuleShape3D independentPouleyKetchoupp2021-08-111-8/+8
* Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp2021-08-101-4/+2
* Fix Transform::xform(Plane) functionslawnjelly2021-08-071-7/+20
* Use is_equal_approx in more placesAaron Franke2021-07-211-3/+1
* Fix concave collision with backface collision disabledPouleyKetchoupp2021-07-061-20/+20
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-27/+27
* Fix typos with codespellRémi Verschelde2021-05-201-1/+1
* Merge pull request #46937 from nekomatata/soft-body-supportRémi Verschelde2021-03-201-3/+3
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| * SoftBody support in GodotPhysics 3DPouleyKetchoupp2021-03-181-3/+3
* | Disable backface collision with ConcavePolygonShape by defaultPouleyKetchoupp2021-03-181-31/+118
* | Merge pull request #47067 from nekomatata/cylinder-fix-marginsRémi Verschelde2021-03-171-3/+3
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| * | Fix Cylinder shape collision with margins when using GJK-EPAPouleyKetchoupp2021-03-161-3/+3
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* / Fix capsule-cylinder collision in godot physicsPouleyKetchoupp2021-03-161-0/+45
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* Change CapsuleShape3D's collision detection axis to verticalRiteo Siuga2021-03-021-8/+8
* Revised cylinder contact point generationPouleyKetchoupp2021-02-121-145/+134
* Cylinder support in Godot Physics 3DPouleyKetchoupp2021-02-101-12/+698
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-21/+21
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-84/+165
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-93/+0
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-1/+1
* Renamed plane's d to distanceMarcus Elg2020-05-101-1/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-35/+35
* More server renames for consistency after #37361Rémi Verschelde2020-03-281-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-0/+1591